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Lawgivers II News

Alpha 11.1

IMPROVEMENTS
- better display of election results
- turnout is now affected by happiness in the region
- keyboard keys for switch filters [Q] + number
- improvements to mission system and allow missions to be missed and not failed
- more general information, like on constituencies map editing

FIXES
- avoid that windows exit screen space
- many wrong user interface elements
- tooltips where not displayed far away on map
- many errors on world map

Alpha 11

Hi everyone,

a new major update bringing us one more step closer to the final release. I am very committed to balance out the game propely and adding new stuff to meet all the set kickstarter goals. Here comes France with the semi-presidential system, that has been chosen by the community on Discord. A new nation will be choosed soon.

What's next?

I am currently working on fixes, a fundraising event on calendar, agreements/negotiations between parties on votes, election of the supreme court, firing politcians at any moment, etc.

Here's the full changelog:

FEATURES
- France as playable country
- Semi presidential republic and election system with runoff between the 2 most voted parties
- 11 new parameters "Press freedom", "Depression rate", "Bankruptcy rate", "PISA scoring", "Obesity rate", "Public transport punctuality", "Internet speed", "Rental price", "Property price", "Individual income" and "Drug addiction"
- new law "Civil protection" and 3 new articles
- new dynamic event system with positive and negative events and possibility to choose an outcome
- 20 new events happening in the country
- revolution event happening when country is very unstable
- many new jobs/professions for politicians
- supreme court that evaluates sentence for scandals
- opposition parties can organize protests
- new resource "Cheese", "Cloths" and "Steel"
- new cateogories "Parents", "Singles", "Religious" and "Non-religious"
- display current objectives

IMPROVEMENTS
- split and autosplit of constituencies
- UI navigation and interaction
- better election results display
- missing banks, companies and universities names for some cultures
- debates display now a clear winner
- massive balance tweaks

FIXES
- showing wrong population for past election results
- wrong bill approval dates
- bug when changing constitutional laws
- many more minor bugs

Alpha 10.14

IMPROVEMENTS
- same statements will bring less voters
- voters flow during the game

FIXES
- person's death when it is candidate for elections
- bug caused by elements not displayed on calendar

Hi guys, all energies are on Alpha 11 which will be another major step forward. Will post a preview article soon. Take care!

Alpha 10.13

FEATURES
- new article to regulate media censorship level
- hire a person directly on election

IMPROVEMENTS
- party AI laws presentation
- more names and surnames for politicians
- more search filters for UI and keeping order when reopen
- more improvements to UI elements
- more voters balance adjustements
- new members for categories every 3 years

FIXES
- party membership could drop to negative values

Alpha 10.12

IMPROVEMENTS
- more filters for people and display enhancements
- additional UI performance improvements
- some rebalance to people's attributes influence
- party money rebalance

FIXES
- Germany and UK had capital initialized twice
- an issue with elections
- an issue with laws approval/removal