Patch #2 | v0.4.0_19148

Greetings, Chosen Ones!
Today’s update focuses on improving stability, fixing key gameplay bugs, and polishing several late-game systems. Thank you for all your feedback — your reports help us keep the Last Sun shining bright!

[h3]Gameplay Fixes[/h3]
-  Fixed an issue where players could become stuck while constructing roads if a cutscene triggered mid-construction.
 -  Resolved a bug where decision windows displayed a warning message instead of the mouse cursor, causing the game to stop responding afterward.
 -  Fixed an issue where days skipped continuously after the night phase, preventing normal gameplay progression.
 -  Addressed an infinite loading issue when attempting to load late-game save files.
 -  Moon Ghost now correctly deals damage when Blood Zone range is set to 3.
 -  Moon Temple now correctly damages the player instead of refilling the Blood Bar.
 -  Fixed an issue where Altars could be built but no interaction menu appeared on click after loading certain saves.
 -  Additional resources are now correctly displayed in the interface when selecting a location to build a Blood Beacon.
 -  Chinampas now properly reinitialize agents and production after reloading a save.
 -  Garden structures are now fully functional again.
 -  Fixed an issue where the Garden positive Cataclysm did not increase Garden Trust.
 -  The Rich Harvest Cataclysm bonus now correctly increases Chinampa field production values.
 -  Treatment speed now correctly responds to the Healing Grass event.
 

[h3]UI & Visual Improvements[/h3]
-  Fixed incorrect mouse pointer appearance in decision windows.
 -  Construction grid now properly displays when placing Monuments.
 -  Resolved a bug where red blueprints appeared in valid zones for Productivity and Water Beacons.
 -  Fixed decimal value display in Blood Beacon UI for Blood Quality technology.
 -  Marketplace order icons now update properly after selecting items.
 -  Fixed Garden II–III upgrade localization mismatch.
 -  Corrected the Garden Trust display when multiple Gardens are placed in the same city.
 

[h3]Fixed/Adjusted[/h3]
-  Blessing of the Eagle reward is no longer granted twice after reloading a save.
 -  Fixed an issue where the camera zoomed out too far when unlocking the first Region.
 -  Various minor stability improvements and optimizations.
 -  An issue has been fixed for Garden Trust, displaying wrong value with multiple Gardens placed in the city.
 -  Fixed an issue where the night was constantly looping.
 -  Late in the game, interaction with a building might suddenly lock. We fixed this issue.
 

[h3]Developer Note[/h3]
We continue to refine Aztecs – The Last Sun based on your reports and feedback. Thank you for helping us improve the world under the Last Sun! Please keep sharing your thoughts on Steam and Discord — more updates and balancing tweaks are on the way soon.
Your teams from
Play2Chill & Toplitz Productions

https://store.steampowered.com/app/1409840/Aztecs_The_Last_Sun/
