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BEACHED - 0.06

New Items
- Steel Ore
- Steel
- Revolver
- Tier 1 Workbench
- Tier 2 Workbench
- Tier 3 Workbench

Updated Particle Effects with Shooting Guns
- Bullet Trace more visible
- Barrel Fire more visible
- Bullet Holes where shots fired

- Resource Cost is now visible when building/upgrading builds

New UI Sounds
- Menu navigation
- Button Sounds
- Inventory

Mechanic Changes
- Movement should feel much more responsive
- Strafing is improved
- You can now move and sprint, while inventories are open, craft/map/inventory/missions/etc.

Workbench Update
Tier 1 Workbench // ()
Tier 2 Workbench // ()
Tier 3 Workbench // ()

High Tier Guns now require steel to craft
High tier guns are locked behind workbench levels

New Weapon
- Revolver Tier 1 Workbench

Loot Crates
- All loot crates now despawn after being looted and then start the respawn timer

UI Adjustments
- New Interaction UI for Doors and Interactables
- Map is added back with an updated map with POIS from the recent updates
- You can now move while in your inventory
- Player Tag Update
- Health Bar Updated
- Hunger Bar Updated
- Thirst Bar Updated
- UI Hotbar and Status Bar is now 30% larger

Sound Adjustments
- New sound for when placing down placables
- Updated Inventory and Pause Menu sounds

Log out Save Location
- When logging in and out you will return at your last location seamlessly.
- When you die you will now be prompted with a respawn screen, if you have a bed there will be a bed button alongside the respawn button.

Splash Screen
- New Splash Screen when launching the game or returning to Lobby

Bug Fixes
- Trees no longer fall on relog
- Tree audio distance fixed
- Random Kicks/Crashing Significantly improved
- No More bright yellow screen on low end graphic cards
- Map UI fixed
- Bed Respawn Fixed (Should be consistent)
- No more random teleportation from log off bug.
- Creative Menu Exploit Fix