v5.4 && v5.5 HotFix
*v5.4
* Companions/tamed creatures, save as items now that can be summoned/unsummoned
* Companions/tamed creatures stats will always summon at players current level (to be expanded on)
* Player now looks at all targets dynamically
* Made all "compatible" enemies look at their targets dynamically
* Made all Npcs look at their targets dynamically
* Adjusted and fixed all status effect particles on all enemies (bleeding,burning,confuseion etc)
* Adjusted some cemetery walls that were floating
* Reduced all buildings light count
* Player can no longer walk during conversations
* Crafting no longer ends when closing crafting window
* Fixed bug when talking to an npc that has died or been attacked
* Fixed bug that would cause skill decreasing to be true
* Fixed issue with trees in fog having black spots
* Fixed issue with fog not working with some player materials
* Fixed Fog not working with water
* Fixed Steel Shield recipe
* Fixed furnace in the blacksmiths room in castle
* Fixed furnace displaying empty tooltips
* Fixed bow not firing arrows
* Fixed all onhand, offhand, and twohanded equipment swapping bugs
* Fixed bug where equipping a bow while pickaxe is equipped would keep pickaxe equipped
* Fixed animation bug where pickaxe animation would remain on other mainhand items
* Optimized the world a bit (changed collider types on many objects, and combined meshes)
* Changed crosshair image
* Changed Hud
*v5.5 HotFix
* Fixed navmesh error
* Added durability to weapons and equipment (in progress)
* Tamed/companion creatures health, level and current experience set up to be saved (in progress)
* Health UI Hides in character creation screen again
* Fixed invalid state bug that occured when hitting npc and immediately talking to them
* Fixed inventory not scrolling all the way to the bottom
* Companions/tamed creatures no longer drop loot
XX I had to update the database for building items, which may cause some problems for currently
Built buildings, all buildings can be destroyed with the building tool with full return of resources.
Im sorry if this update breaks any buildings!!XX
Thank you to every one for your support, bug reports, and inspiration!