Update v1.0320
Changes
More editor improvements.. can now select groups from side panel, change color of light objects.
Added some more editor checks to verify map will actually be playable.
Removed all the unused Towers and Effects from default properties.
Replaced all the poison tower turret textures with something better.
Added new path tile set for first set of levels.
Fixed the dragon's fire ability not rendering.
Loading Screen has been redone to be more simple looking.
Patch 1.030 introduced the editor as a main feature and this last month has been dedicated to getting certain quality of life features implemented into the editor. I still have plans to add some more features into the editor while improving on some of the current features. I may also return to the editor to redo the interface but this isn't a high priority at the moment.
I did manage to make a few videos on how to use the editor which can be found on the forums. I plan on making at least a few more videos explaining the wave and spawns and other properties not yet covered.
As for the future, I am going to switch my focus to creating and refining the core content of the game. So over the next few months I plan on redoing a lot of the core assets, rebalancing of monsters and towers. I also plan on adding some music and adding the sounds for the towers that have been added over the last few months.
More editor improvements.. can now select groups from side panel, change color of light objects.
Added some more editor checks to verify map will actually be playable.
Removed all the unused Towers and Effects from default properties.
Replaced all the poison tower turret textures with something better.
Added new path tile set for first set of levels.
Fixed the dragon's fire ability not rendering.
Loading Screen has been redone to be more simple looking.
Patch 1.030 introduced the editor as a main feature and this last month has been dedicated to getting certain quality of life features implemented into the editor. I still have plans to add some more features into the editor while improving on some of the current features. I may also return to the editor to redo the interface but this isn't a high priority at the moment.
I did manage to make a few videos on how to use the editor which can be found on the forums. I plan on making at least a few more videos explaining the wave and spawns and other properties not yet covered.
As for the future, I am going to switch my focus to creating and refining the core content of the game. So over the next few months I plan on redoing a lot of the core assets, rebalancing of monsters and towers. I also plan on adding some music and adding the sounds for the towers that have been added over the last few months.