1. Lorn's Lure
  2. News
  3. What I've Been Up To

What I've Been Up To


It's been a busy time since I launched the store page.

I secretly released a closed alpha for the demo in my Discord community. It yielded tons of feedback and exposed many bugs, so I have been tackling them one by one. Below are some highlights!

I've redesigned an area to be more slidey:



Changed an area close to the start of the game to be more cohesive with the environment, and clearer as to where the player needs to go:



I've reimplemented some sludge effects:



Removed jump spamming to prevent players from shadily climbing up slides:

[previewyoutube][/previewyoutube]

As well as a ton of other small improvements and bug fixes.

Also wanted to show off how the reticle can be used to test if a surface is climbable in case anyone was curious why it keeps changing colors in the trailer / gifs:

[previewyoutube][/previewyoutube]

Stay tuned for more!