Not Solo Anymore!

Since I've been making lots of progress and I don't want to show spoilers, this time I will show off the work of my budding contracted team mates!
[h3]Capsule Art[/h3]
You may have noticed the new capsule art, and that's because Andrei Mishchenko (also known for Ultrakill's banner and concept art) has given it a professional touch!

I know the android isn't what you were expecting, but the current in-game android model is a placeholder that I have always planned to remake. The last concept art I made was the closest, and Andrei has cleaned that up to get this final rendition.
I will update the in-game model later into development.
He is also going to complete a few other pieces, so expect to see those in the near future.
[h3]3D Artist[/h3]
I've also contracted Victor Naumenko, a 3D artist that can easily make industrial / architectural / mechanical shapes!
Just take a look at their explorer hut compared to mine on the right:

[h3]Musician[/h3]
And last but not least, we have Ryan X Messcher, who has been composing some beautiful pieces for the game. Most recently, he has written the main theme for the game!
It's heavily inspired by Angel's Egg, which is also a visual inspiration to Lorn's Lure. You can check it out here:
[previewyoutube][/previewyoutube]
Stay tuned for more!