Hotfix v0.14.8.14
Hello Shopkeepers!
This hotfix brings some important fixes to save data, as well as some other fixes for various issues reported over the past week or so.
This primarily fixes a rare issue where player-built structures in shops fail to save and load after teleporting. If this happened to you, please load a backup save from the Help menu in the settings to recover your buildings. If you do not have a valid backup save, reach out on Discord, and we can potentially manually restore your save file.
Thank you to everyone who has recently reported things and given us feedback on Discord or the Steam Forums.
We're looking forward to the next update!
[h3]🛠️ General Fixes[/h3]
This hotfix brings some important fixes to save data, as well as some other fixes for various issues reported over the past week or so.
This primarily fixes a rare issue where player-built structures in shops fail to save and load after teleporting. If this happened to you, please load a backup save from the Help menu in the settings to recover your buildings. If you do not have a valid backup save, reach out on Discord, and we can potentially manually restore your save file.
Thank you to everyone who has recently reported things and given us feedback on Discord or the Steam Forums.
We're looking forward to the next update!
v0.14.8.14 Patch Notes
[h3]🛠️ General Fixes[/h3]
- Fixed an issue where building pieces in shops would sometimes not load properly after teleporting
- Fixed Dye Bench causing backpacks with contents in it to disappear when dyed
- The Armor Stand Display will no longer drop a few feet and rotate slightly when placed
- Fixed Cass not appearing properly at the fishing hut near New Bedstone
- Fixed mouth animations not playing during dialogue for NPCs
- Fixed item serialization issues from dynamic shops in Barry's Bazaar
- Improved the reliability of ensuring 3 shops spawn in Barry's Bazaar
- Fixed client being able to kick the host via the scoreboard and therefore shut down the server
- Fixed shooting or throwing items at optimized objects as client, causing a duplicate ghost object to be left behind
- Fixed beauty not updating properly on the lower level of the Smithrock shop plot
- Customers will no longer use empty food sample stands
- Fixed Sweat Tech Bazaar shopkeeper NPC not wearing correct clothes
- Fixed some LOD crossfade settings in New Bedstone and Kazai Village
- Fixed part of the Bazaar Outpost not rendering properly
- Fixed a bad collider in the cave west of Kazai Village, blocking proper movement
- Fixed a case where clients could not recover their death boxes from Burke O'Hare
- Addressed some unoptimized items in the Bazaar region
- Fixed some items that would unload when you got close to them in the Snowville Outskirts region
- Removed a deprecated pickaxe from the Crater area
- Removed a broken prefab from the Build a Boat random encounter
- Adjusted and optimized the LODs for Gunpowder and Wheat Seeds
- Corrected the localization string key for the goodbye dialogue option when speaking with Freda McQuillan
- Fixed various code exceptions