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UI Scaling Settings - Small Update v0.14.9.73

Hello shopkeepers!

This is a minor update to fix a few bugs and adjust some settings based on player feedback. It also introduces a UI scaling setting for those of you playing on Steam Deck or other uniquely sized displays.

We hope this helps improve your experience on the Island, especially on Steam Deck or a TV.

[h2]UI Scale Setting[/h2]



You can now change your UI scaling in the Visuals section of the in-game Settings.

This will let you change the size of the text, inventory, and other UI elements from this:

to something more readable like this:

This is helpful for playing on the Steam Deck or on a TV, which has become much more popular following our controller support update.

The slider goes the other way, too. So, if you have a very high-resolution monitor and you want some small, more minimalist UI, this should also cover you.



v0.14.9.73 Patch Notes


[h2]➡️ Changes[/h2]
  • Added new UI scaling setting in the Visuals section
  • Steam Deck now defaults to a higher UI scaling setting
  • Updated some UI elements to visually categorize them more appropriately
  • Reduced footstep puff VFX size
  • Increased the amount of Quantum Copper spawned by the container in the crater


[h2]⚙️ Optimizations[/h2]
  • Optimized community hub dweller spawns
  • Slightly reduced the maximum number of dwellers that can spawn in all community hub areas to improve performance and make each villager more unique


[h2]🛠️ General Fixes[/h2]
  • Fixed an issue where items stolen from Pop Pop's House were not saved properly
  • Fixed an issue where changing your look at the barber and immediately quitting could cause your character data not to save properly
  • Fixed items in backpacks sometimes not saving properly
  • Added another potential fix to users getting stuck at the register after checking out a customer
  • Corrected some UI not displaying the correct key glyph to exit
  • Fixed a case where attempting to pick up a non-pickupable container with re-randomizing loot would cause the loot to stop respawning
  • Fixed wind SFX playing at lower speeds than intended based on the FPS of the player
  • Fixed research and policy node info pop-ups being offset on some resolutions
  • Fixed an issue that could cause players on controller not to be able to use NPC shops after their first purchase
  • Fixed an issue that could cause SFX to crackle
  • Fixed the pickup item SFX playing more than intended
  • Fixed shop music not playing after players being attacked in the shop
  • Fixed NPC ragdolls sometimes clipping with the ground
  • Fixed the anchoring of some UI notifications on ultra-wide aspect ratios
  • Fixed another gulper variant that could scale up its health and damage every time it respawned
  • Adjusted hint text to remove input-specific instructions
  • Fixed various UI cut-off and clipping issues on 16:10 aspect ratios
  • Steam Deck users can now properly access the rename shop UI
  • Fixed a case where taking off an accessory and immediately saving and loading would keep the accessory on your character visually
  • Adjusted the resolution settings UI so it should still be accessible if it gets into a state where the game loads at a very low resolution
  • The Steam Deck should now properly launch in 1280x800 when launching for the first time
    If you played on Steam Deck before this, consider checking your resolution settings
  • Fixed various localization issues
  • Fixed various disconnect exceptions


[h2]🖥️ Dedicated Server[/h2]
  • Fixed some cases where lobby settings were not applied properly
  • Fixed an issue that could cause dedicated servers to crash when 8+ players were loading different areas at once
  • General dedicated server log files now flush more frequently while the server is running


[h3]📜 Known Issues[/h3]
  • When joining a dedicated server for the first time, there is a chance that the customer AI will stop navigating the store. Leaving the server and rejoining should fix this as of right now.