Experimental Branch Update - v0.14.9.75
[p]Hello shopkeepers![/p][p][/p][p]This patch was moved to the experimental branch while we fix an issue with character autosaves between multiple characters and worlds.[/p][p]If you do play it on the experimental branch, just be careful cycling through loading multiple characters on different worlds. We'll have this back on the main branch soon once this issue is resolved. Thank you![/p][p][/p][p]This is a small stability patch to fix a few bugs and adjust some loading logic so that clients joining a server will automatically load their latest autosave character.[/p][p][/p][p]This should help players whose hosts had to or prefer to alt f4 from the game when exiting. Previously, the client would have to load their autosave manually if they noticed their character progress was behind, but now it should load automatically to smooth out that flow.[/p][p][/p][p]This patch also moves the save tab from inside the settings to its own tab in the ESC UI. We hope that this makes the save menu a little easier to find and use so you can more easily access your autosave or back things up with your manual save slots.[/p][p][/p][p]
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v0.14.9.75 Patch Notes
[p][/p][h2]➡️ Changes[/h2]- [p]Clients will now automatically load their character autosaves when joining a server. This should improve the flow when Alt F4ing from the lobby or when the host Alt F4s so clients will no longer have to manually load their autosave[/p]
- [p]Moved the Save menu from the Gear icon menu to its own menu in the ESC UI. Now you should be able to access the save menu more easily without having to go another layer deep in the UI[/p]
- [p]Improved the revive player prompt for controller players in multiplayer[/p]
- [p]Revenge encounters now spawn in the distance in front of you instead of behind you[/p]
- [p]Revenge encounters now initiate dialogue from farther away to give you more time to react to the fight that comes after[/p]
- [p]Changed the wording of the Con Artist achievement to be a little clearer that you need to sell an item for 3 times its base price using the silver tongue minigame[/p]
- [p]Fixed an issue causing Bazaar shops not to spawn properly for some players[/p]
- [p]Fixed an issue causing iron and copper deposits not to spawn properly for some players[/p]
- [p]Fixed an issue with save data that could result in a world not loading properly after an invasion ends[/p]
- [p]Fixed an issue that could cause doors not to block enemy pathing properly[/p]
- [p]Catching a friend quest should now display in the UI properly[/p]
- [p]Adjusted Laurence and Anna's overhead quest markers to be more clear for the Bizarre Bazaar quest[/p]
- [p]Added a line of dialogue to Laurence to help explain when to speak to Anna[/p]
- [p]Fixed various disconnect exceptions[/p]