Hotfix v0.14.4.13
[h3]➡️ Changes[/h3]
[h3]🛠️ General Fixes[/h3]
- Added 21 Runes to New Bedstone
- Updated NPC shop UI
- Updated mop clean up VFX
- Reduced price of Coastal Table in NPC shops
- Added loot drops to some types of wooden crates in the world
[h3]🛠️ General Fixes[/h3]
- Fixed one case where customers could potentially get stuck outside the shop plot
- Reduced chance that customer would constantly rotate in place
- Fixed case where when returning to a shop that simulated customers wouldn't move fast enough into the shop for simulated sales
- Fixed one case of inaccurate employee simulations (more fixes coming soon after we test them)
- Fixed NPCs sometimes not re-enabling their interactables after a fight
- Fixed one case of NPCs not grounding properly
- Fixed many UI issues with NPC shops
- Fixed NPC shops sometimes loading in with the item in the displays having popped out of the container thus allowing you to grab them for free
- Fixed some NPC shopkeepers in Kazai Village not opening their shops properly when you talk to them
- Fixed containers not closing when you walk away if you've pressed right click when using them
- Fixed edge cases when the item of a crime encounter was destroyed
- Fixed rarities not being allowed to randomize in New Bedstone NPC shops
- Fixed doors not opening to NPCs in New Bedstone
- Fixed issues and disconnect with Farming Plot type items unintentionally being able to see their contents
- Replaced deprecated toilet items being used in tutorial prologue level with real toilets
- Fixed Shepherd being able to start revenge encounters when not intended
- Cherry Blossom seed material being pink