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  3. Hotfix v0.14.4.16

Hotfix v0.14.4.16

This is a small hotfix to improve AI pathfinding.

[h3]➡️ Changes[/h3]
  • Improved player building detection for disallowing enemy spawns
  • Reduced chance of NPCs phasing through walls and doors in multiple scenarios (we are still looking into a final case, which we will push after more testing)
  • Doors should now properly cut nav mesh pathing in player built structures even outside the shop
  • Relaxed enemy spawning rules when teleporting into an enemy infested area


[h3]🛠️ General Fixes[/h3]
  • Adjusted some LOD pop in Zena's Stronghold trenches
  • Fixed a rare case of items not saving attributes properly