Small Patch v0.14.5.7
This is a small patch to improve some minor items.
[h3]➡️ Changes[/h3]
[h3]⚙️ Optimizations[/h3]
[h3]🛠️ General Fixes[/h3]
[h3]➡️ Changes[/h3]
- AI will no longer mantle if there is not sufficient space above the mantle destination
- Throwing an item on a mannequin will put it in the container slot that the mannequin is holding
- Map force field material updated to tile properly
- Crop plots can only take plant seeds now instead of anything
- Added police and night raids to Snow Shop Plot
- Simplified eastern edge of the map
[h3]⚙️ Optimizations[/h3]
- Removed unnecessary components from previous droppable system
- Combined meshes of a large bridge in Snowville Outskirts
- Removed 300,000 proxy tris from the eastern edge of the map
[h3]🛠️ General Fixes[/h3]
- Employee simulation no longer sells items in displays if they aren't on shop floor tiles
- Fixed droppable sometimes not spawning in with correct rarity until a reload of the game
- Fixed rarity beam not showing properly on rare droppables
- Fixed more cases of item droppables not falling properly
- Fixed item bought from NPC shops not being visible for client when placed on the ground
- Added fallback for failed haggling sequencer command
- Fixed mannequins jittering and having their clothes disappear at certain distances
- Fixed a few terrain seams throughout the desert and Snowville areas
- Fixed ingredient count for bowls in crafting recipes not visually showing the correct number
- Resolved issue with starting attributes for water cup filled by player
- Fixed roof pieces falling down when removing or placing objects nearby
- Fixed incorrect item ids in Apex Forest loot database
- Set proper item sizes for Airstrafe Transport Jacket and Airstrafe Armored Jacket
- Fixed some collision issues in the Wetlands
- Fixed some more building integrity issues where building pieces could float in the air
- Fixed case where Ghouls were spawning inside rocks near Snow Shop Plot area
- Fixed Futon sleeping animation weirdness and other misc. issues with it
- Fixed Coastal Bookcase missing some component references which would cause various issues
- Fixed snow berry bush exploding and being able to kill the player along with other visual issues
- Adjusted Pinon Tree to have more accurate physics colliders
- Changed description of Rice item to be more accurate
- Fixed tree cutting FX having particles that fly too quickly