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Rise of the Triad: Ludicrous Edition News

Rise of the Triad: Ludicrous Edition update adds cross-platform multiplayer, another cut character, and more




Ye olde 1990s knockabout shooter Rise of the Triad was remastered and rereleased as Rise of the Triad: Ludicrous Edition last year. As our Shaun Prescott said at the time, it hasn't aged well but you should still play it. It's a goofball historical artifact with some fun power-ups and more hidden doors than Castle Dracula, and it's just received an update...
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Ludicrous Edition v1.1

...H.U.N.T Transmission April 12, 2024...




[h2]A new version of Rise of the Triad has been deployed!

The long awaited v1.1[/h2]

[previewyoutube][/previewyoutube]
[h3]Featuring...[/h3]

CROSS PLATFORM MULTIPLAYER



INCLUDING STEAM + GOG CROSSOVER LOBBIES WITH TEXT CHAT



THE FINAL CUT BETA CHARACTER (Hi Gianni)



LEVEL STATS (Kills/Secrets) ON THE MAP SCREEN



A LEVEL EDITOR JUKEBOX 🎶



DIRECT LAN CONNECTIONS FOR STEAM AND GOG



AN OPTION FOR AUTO WEAPON PICKUP


[h3]PLUS TONS OF FIXES AND SOME MUCH NEEDED CHANGES!

THAT'S ALL WE HAVE TO REPORT.

NOW GET BACK IN THERE AND STOP THOSE OSCURIDOS!
[/h3]

And yes we're very aware that the 30th anniversary of ROTT is coming up and that we've promised you a collector's edition. Patience, please. ːLoreleiː

[h2]Full Patch Notes:[/h2]


    [h3]Added[/h3]
  • Cross-platform multiplayer.
  • Added the final alternate actor, the lightning guard.
  • A new setting that allows players to prevent automatically switching weapons on pickup.
  • Text chat button has been added to multiplayer menus.
  • Level statistics: such as kill and secret counts, have been added to the map screen.
  • (PC) Added support for connection to a LAN address from the interface.
  • (PC) Level editor now has a music jukebox.
  • (PC) Lobby invitations can now be sent to friends from the main lobby screen.
  • (PC) Add confirmation for starting a COMM-BAT game while playing single-player.
  • (PC) Added support for `-file` parameter for loading custom KPF files.
  • Old `-file` parameter has been changed to `-file0`.
  • (PC) A new network stats option has been added to the options menu.

    [h3]Changed[/h3]
  • Fonts now have slashed 0's to make them easier to read.
  • Online timeout has been adjusted to 20 seconds.
  • Better default sound settings that are less ear-splitting.
  • (PC) Scanning for lobbies now tells you what is going on with the scan - if it's still scanning or if it's complete.
  • (Switch, Sony) Significant performance improvements when looking at floor or ceiling textures.

    [h3]Fixed[/h3]
  • Various rendering glitches that were noticed at higher resolutions have been fixed.
  • Significant improvements to online lobbies have been made, making connections more reliable.
  • Numerous shortcomings with the netcode have been addressed, especially in instances of low bandwidth.
  • It is no longer possible to get stuck in the game upon connection to a server that shuts down during level load.
  • Booting into the editor now no longer has messed-up camera controls.
  • Platform icon is no longer stretched in the scoreboard.
  • Killing Big John with a flamewall or god ball no longer softlocks the game.
  • Many instances of menu stack corruption have been addressed, solving various softlocks.
  • Title screen has many fewer missing pixels at the bottom of each column of pixels.
  • Rumble no longer persists between levels.
  • Default music tracks no longer cause excess CPU usage.
  • Disabling freelook now snaps the view to the horizon.
  • Using the "No target" cheat code during the oscuro battle no longer crashes the game.
  • HUD Preview is now properly cleared when the menu is exited via unconventional means.
  • (Consoles) Default binds are now no longer merged with user-provided binds.
  • (Sony) Music no longer stops playing in instances where it incorrectly stopped.
  • (Switch) Going from docked to handheld mode no longer prevents controllers from being used.
  • (PC) Rumble now properly works in online games.
  • (PC) Invitations to join a game can now be accepted in more places.
  • (PC) Joining from an invite no longer potentially causes a hang.
  • (PC) Old lobbies are now cleared when lobbies are re-scanned.
  • (PC) Level editor verification has undergone several improvements.
  • (PC) Invalid screen sizes no longer cause the game to refuse to launch.
  • (PC) Custom gravity no longer carries over from multiplayer games.
  • (PC) Disconnections have been made more reliable and are less likely to freeze up controls.
  • (PC) Online lobbies are now a little more helpful in telling the user why the lobby died.
  • (PC) Prevent the scoreboard from being stuck in an enabled state between matches.
  • (PC) Various lightning levels should now work in COMM-BAT mode.
  • (PC) Instances where player color and character could be switched in the menu without taking effect ingame have been addressed.
  • (PC) Items that spawn in midair are now properly respawned at their correct Z height.
  • (PC) Voice chat options no longer show up in a LAN lobby.
  • (PC) Violence is now always forced to HIGH in a lobby, for consistency.
  • (PC) Returning to the lobby in the middle of a game no longer has the potential to crash the server.
  • (PC) Shooting another player point-blank will now always hit them.

https://store.steampowered.com/app/1421490/Rise_of_the_Triad_Ludicrous_Edition/

Ludicrous Trading Cards!

[h2]Hello all you beautiful Oscuridos![/h2]

[h2]You may have noticed something in your Steam inventory today...[/h2]

[h3]That's right - we've finally released the Rise of the Triad: Ludicrous Edition Steam Trading Cards, Emotes and Backgrounds![/h3]


[h3]Featuring familiar faces, familiar places and... other stuff![/h3]


[h3]Collect 'em all, swap 'em with your friends!
Sell 'em on the black market in a shady alley![/h3]



Lately we've mostly been hard at work on the console versions of the game (which are out now!)

And yes we're still getting cross platform multiplayer working - which was probably not the best idea to begin with but HEY WE KEEP OUR PROMISES AROUND HERE.

Once that's all sorted we can get back to working on ROTT: LE v1.1 which we're hoping to have out for you before the end of the year!

v1.1 will hopefully include:
  • The final alternate character (Lightning Guard)
  • More multiplayer modes and maps
  • Level editor music jukebox
  • The return of Remote Ridicule?!
  • An auto switch weapon pickup toggle (thankfully)
  • Stats menu for map screen (secrets/kills etc)
  • Custom Comm-Batt levels
  • Netcode improvements!
But that's not all. We've also been working on a physical collector's edition with Limited Run Games - and you'll be able to BE BURIED IN IT!

(Artist mockup not actually actual yet)

That's all for now! Thank you for keeping the spirit of ROTT alive with us and don't forget to check out all the custom maps on the Steam Workshop and vote up your favorites!



If you appreciate the work we continue to put into this CULT classic, don't forget to leave a review and tell the world. We're only 150 reviews away from an OVERWHELMINGLY LUDICROUS rating.

https://store.steampowered.com/app/1421490/Rise_of_the_Triad_Ludicrous_Edition/

LUDICROUS THANKS!

[h2]HUNT: You've done it! You've defeated El Oscuro... again! And again! And again!

And it's all thanks to this lovingly remastered version of Rise of the Triad. YOU'RE WELCOME.

We mean, erm... THANK YOU![/h2]



This remaster was made BY ROTT FANS / FOR ROTT FANS so we couldn't be happier to hear that we've done it right.

ːAnkhː But we're not done yet!

We're currently working on v1.1 and beyond that may include...

  • The final alternate character (Lightning Guard)
  • Steam Trading Cards and Emotes
  • More multiplayer modes and maps
  • Level editor music jukebox
  • A detailed level editor guide (I ain’t writing it)
  • The return of Remote Ridicule?!
  • An auto switch weapon pickup toggle (thankfully)
  • Stats menu for map screen (secrets/kills etc)
  • Custom Comm-Batt levels
  • High scores? Steam Leaderboards?!
  • Netcode improvements!
  • Console ports! (Almost ready)
  • A bundle with the original DOS game + ROTT 2013
  • And more!

[h3]So look forward to all of that! Or none of that! Or some of that![/h3]

Meanwhile: Today we've updated the DEMO to be consistent with the full game...

ːKoinː And also pushed a out a hotfix! ːKoinː

ADDED

  • "-editor" command line param now launches the game directly into the editor.

CHANGED

  • "Muzzle Flash" accessibility option now prevents level illumination.
  • Auto-map has had some changes to improve readability.
  • Save games on updated maps will now restart the map from the beginning when loaded.
  • Menu font now shrinks if menu title is too long.
  • Updates to the OPL player.

FIXED

  • Firing missiles while running into an Excalibat will no longer cause a crash.
  • Alternate Overpatrol is now the intended version.
  • Timed door on "Finally, Some Headroom!" stays open, as intended.
  • "Casual Sunday Barbecue" has had a softlock removed.
  • Exit in "If It Bleeds, Kill It" has been fixed to point to the correct level.
  • "Flabbey Road" and "Staff Meeting" are now their intended versions.
  • Pressing the "aim" button no longer screws up freelook.
  • Shooting an Oscuro egg no longer crashes the game.
  • Being a multiplayer client no longer prevents you from seeing server menu items on new lobby.
  • Ping now displays in milliseconds.
  • We no longer allow quick saving in multiplayer.
[h3]We're now also Steam Deck Verified![/h3] So you can GET LUDICROUS anywhere at anytime.
(Even on the toilet)

[h3]Again, thanks so much for appreciating all the work we've put into this remaster.

Don't forget to leave a review and spread the good word of Night Dive, New Blood and Apogee! ːLoreleiː
[/h3]

https://store.steampowered.com/app/1421490/Rise_of_the_Triad_Ludicrous_Edition/

Rise of the Triad hasn't aged well but you should still play it




I hadn't anticipated how much Rise of the Triad would annoy me in 2023. I loved it in the '90s, and not just because I was a child with low standards. I gather there were adults in the '90s who loved it too. But in 2023? Well, there's a lot that I admire about it, but to actually play it the way it's designed to be played—without cheat codes, I'm guessing—is a novelty that wanes after, oh, 10 minutes or so...
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