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I Am Mouse News

Demo Update №3

[p]The following improvements and bug fixes have been made:[/p]
  • [p]Slightly improved parkour system. It should now be easier to grab onto things (I'll continue to work on this);[/p]
  • [p]Slightly improved camera behavior;[/p]
  • [p]The game has been updated to have deeper gamepad support. Icons, menus, and so on will work with a gamepad if you play with it;[/p]
  • [p]QTE was not displayed during the cat stage if a gamepad was connected to the PC[/p]
  • [p]Improved the performance of music zones. Transitions sometimes occurred when they shouldn't have;[/p]
  • [p]Final fix for a bug that sometimes caused not all letters to appear in animated text;[/p]
  • [p]Improved the Iguana's ability to pull the player with its tongue;[/p]
  • [p]You can hide behind obstacles from the Iguana's tongue;[/p]
  • [p]Mouse Vision power recovery time was 30 seconds. Now 20;[/p]
  • [p]If you take a stone, when it is highlighted by the power of Mouse Vision, it will shine endlessly;[/p]
  • [p]Running takes less energy;[/p]
  • [p]Edible grains sometimes did not disappear after being eaten;[/p]
  • [p]Fixed some buggy flowers and bushes in Introduce Mode;[/p]
  • [p]In Introduce Mode, after death, a checkpoint from Story Mode was loaded;[/p]
  • [p]After loading a checkpoint, you could get to the cat's house if you completed the storyline there. This should not have happened - fixed;[/p]
  • [p]A checkpoint preserves the location of objects that was moved;[/p]
  • [p]Added some sound details to the location;[/p]
  • [p]An action icon will appear above the item when you can actually pick it up;[/p]
  • [p]Fixed a bug with mice that give items. Sometimes they would disappear before the player could find them;[/p]
  • [p]Fixed a bug with the energy interface. When drinking coffee, a visual effect should have been applied to it (if you had full energy);[/p]
  • [p]Many graphical elements have been updated, both in the game itself and in the main menu;[/p]
  • [p]Increased plant rendering distance;[/p]
  • [p]Fixed the main character model on medium and lower settings;[/p]
  • [p]Fixed hats and other customization items hanging in the air in cutscenes;[/p]
  • [p]Customization items now show up in cutscenes;[/p]
  • [p]Fixed a bug with the combat system. You could hold down W + LMB and fight endlessly;[/p]
  • [p]And many other small fixes.[/p]
[p][/p][p]Thank you for your interest in the game![/p][p]If you're enjoying the game, please consider leaving a review on Steam. It helps me a lot![/p][p] [/p]

Slowfix

[p]Fixed achievements:[/p]
  • [p]The Unsettling Rat;[/p]
  • [p]Uninvited Guest;[/p]
  • [p]Undying Feather;[/p]
  • [p]What do you want?;[/p]
  • [p]Whisker of Danger.[/p]
[p]Now you can get all the achievements![/p][p][/p][p]The following bugs have also been fixed: [/p]
  • [p]Music during the battle with the raven disappeared; [/p]
  • [p]The music sometimes turned off completely or was very quiet;[/p]
  • [p]The music in the battle with the Iguana sometimes doesn't turn on;[/p]
  • [p]The raven sometimes froze and couldn't walk;[/p]
  • [p]After defeating the raven, the player was given two napkins to have a chance to survive the fall, but the UI did not update the napkin count;[/p]
  • [p]If you enter the cat's house and then immediately leave, the music from the scene with the cat will remain;[/p]
  • [p]The parachute sometimes disappeared (only visually);[/p]
  • [p]New rocks (there a system that will spawn a new ones when there are few of them at a level) were not highlighted by the mouse's vision;[/p]
  • [p]The battle with the iguana near the house is now easier. It regenerates less health, and more stones have been added.[/p]
[p]
I'm continuing to improve the demo. Thank you for your interest in the game![/p][p]If you're enjoying the game, please consider leaving a review on Steam. It helps me a lot![/p][p][/p][p]P.S. To all those who love achievements: sorry for the inconvenience![/p][p]And thanks to DDtective for reporting the achievement issue.
[/p]

Hotfix

  • [p]Fixed a bug where the music for the cat scene would continue to play after the scene ended;[/p]
  • [p]Slightly improved the cat's vision;[/p]
  • [p]Fixed a bug that prevented achievements from being awarded for a new storyline.[/p][p][/p]
[p]I'm continuing to improve the demo. Thank you for your interest in the game![/p]

Demo Update №2

  • [p]Added a new storyline![/p]
  • [p]Added a new skin;[/p]
  • [p]A new achievement has been added, which is related to the new storyline;[/p]
  • [p]In the final cutscene, the text that says press T to end did not disappear;[/p]
  • [p]In the final cutscene, the son had an interface that suggested pressing E to interact;[/p]
  • [p]Fixed the checkpoint after the cat;[/p]
  • [p]When you choose the Iguana skin, it said that you need to open it, but it is already open;[/p]
  • [p]The settings did not correctly display the selected language, screen resolution, and graphics;[/p]
[p][/p][p]I'm continuing to fix other bugs. Thanks for your interest in the game![/p]

Demo Update

  • [p]Fixed a bug with hints. Not all words were displayed;[/p]
  • [p]Fixed a bug that caused no music after the strange rat;[/p]
  • [p]Added food in the battle with the boss Iguana;[/p]
  • [p]When an Iguana uses its tongue, it can no longer pass through obstacles;[/p]
  • [p]Fixed mouse customization items hanging in the air in cutscenes sometimes;[/p]
  • [p]Fixed one subtitle in the dialogue with Iguana, which was in Ukrainian;[/p]
  • [p]At the end, the demo was thrown into the wrong scene. So, you cant end demo and receive your points. Fixed.[/p]
[p]I'm continuing to fix other bugs. Thanks for your interest in the game![/p]