Demo Update №3
[p]The following improvements and bug fixes have been made:[/p]
[/p]
- [p]Slightly improved parkour system. It should now be easier to grab onto things (I'll continue to work on this);[/p]
- [p]Slightly improved camera behavior;[/p]
- [p]The game has been updated to have deeper gamepad support. Icons, menus, and so on will work with a gamepad if you play with it;[/p]
- [p]QTE was not displayed during the cat stage if a gamepad was connected to the PC[/p]
- [p]Improved the performance of music zones. Transitions sometimes occurred when they shouldn't have;[/p]
- [p]Final fix for a bug that sometimes caused not all letters to appear in animated text;[/p]
- [p]Improved the Iguana's ability to pull the player with its tongue;[/p]
- [p]You can hide behind obstacles from the Iguana's tongue;[/p]
- [p]Mouse Vision power recovery time was 30 seconds. Now 20;[/p]
- [p]If you take a stone, when it is highlighted by the power of Mouse Vision, it will shine endlessly;[/p]
- [p]Running takes less energy;[/p]
- [p]Edible grains sometimes did not disappear after being eaten;[/p]
- [p]Fixed some buggy flowers and bushes in Introduce Mode;[/p]
- [p]In Introduce Mode, after death, a checkpoint from Story Mode was loaded;[/p]
- [p]After loading a checkpoint, you could get to the cat's house if you completed the storyline there. This should not have happened - fixed;[/p]
- [p]A checkpoint preserves the location of objects that was moved;[/p]
- [p]Added some sound details to the location;[/p]
- [p]An action icon will appear above the item when you can actually pick it up;[/p]
- [p]Fixed a bug with mice that give items. Sometimes they would disappear before the player could find them;[/p]
- [p]Fixed a bug with the energy interface. When drinking coffee, a visual effect should have been applied to it (if you had full energy);[/p]
- [p]Many graphical elements have been updated, both in the game itself and in the main menu;[/p]
- [p]Increased plant rendering distance;[/p]
- [p]Fixed the main character model on medium and lower settings;[/p]
- [p]Fixed hats and other customization items hanging in the air in cutscenes;[/p]
- [p]Customization items now show up in cutscenes;[/p]
- [p]Fixed a bug with the combat system. You could hold down W + LMB and fight endlessly;[/p]
- [p]And many other small fixes.[/p]