Endless Beta Update - New cards, quest rework, and more!
Fellow Hogardians!
We’re thrilled to introduce our latest beta update, bringing significant improvements and expansions to Endless mode. This beta version enhances replayability with balance changes, and an expanded selection of cards.
Please remember that all saves from the current version won't be compatible with the new one. Hope the new content makes up for it!
[h2]Main Features[/h2]
[h2]Gameplay[/h2]
[h2]Quality of Life[/h2]
[h2]Bug Fixes[/h2]
[h2]How to access the beta [/h2]
Please note that this branch contains nothing but the beta. If you want to access other modes, go back to the main branch by selecting “None” from the drop-down list. Also, save files from the beta won’t be compatible with the main branch.
[h2]Thanks for your feedback![/h2]
This update is part of our ongoing effort to make Endless mode more exciting and balanced. Jump in and let us know what you think in the comments, Steam forums, or our Discord!
We’re thrilled to introduce our latest beta update, bringing significant improvements and expansions to Endless mode. This beta version enhances replayability with balance changes, and an expanded selection of cards.
Please remember that all saves from the current version won't be compatible with the new one. Hope the new content makes up for it!
[h2]Main Features[/h2]
- New Endless Cards – Many new cards have been added, introducing fresh strategies and more dynamic gameplay.
- Endless Main Quest Rework – Improved quest structure to ensure a more engaging and consistent experience.
- Seed Consistency Improvements – Some parameters have been adjusted to ensure better seed-based map generation.
- Custom Procedural Map Enhancements – Various UI and functionality improvements for a better experience when creating custom maps.
[h2]Gameplay[/h2]
- Balance Updates – Several tweaks to Endless mode for a smoother progression and more balanced challenge.
- Wave Spawn Behavior Improved – Reduced clustering of enemies and improved spawn order for a more natural enemy flow.
- Skipping Waves Now Grants Proper Resources – Resource calculations have been corrected when skipping ahead.
- Building Aggro Adjustments – Fixed an issue where buildings generated unintended enemy attraction.
- Various Quest Fixes & Adjustments – Improved tracking and functionality of Endless mode objectives.
[h2]Quality of Life[/h2]
- Custom Procedural Panel UI Enhancements – Improved scroll functionality, locks, and hover effects.
- Height Filter Clamping – Now better aligned with the actual building heights for improved usability.
- Improved Resource Display in Endless Mode – The resource panel now updates correctly when interacting with cards.
- More accessibility options! - We've added brightness adjustments and colorblind filters.
[h2]Bug Fixes[/h2]
- Ballista Infinite Deploy Loop Fixed – No more unending placement issues for large units.
- Resource Boost Balance Adjusted – Tweaks to ensure fairer progression and availability of resources.
- Fixed Softlock Issues in Certain Levels – Prevented rare cases where progression could get stuck.
- UI Scaling Fixes for Cards – Some interface elements now adjust properly when using rerolls or adding secondary quests.
- General Performance and Stability Improvements – Reduced unnecessary logs and optimized several background processes.
[h2]How to access the beta [/h2]
- Open Steam
- Right-click on Cataclismo in your library.
- Go to Properties and then Beta.
- Introduce this password: EndlessSavesWontBeCompatible.
- Select "ENDLESS BETA" from the drop-down list.
- Wait for the game to update the files (if nothing happens, restart the Steam client).
- Launch the game and enjoy!
Please note that this branch contains nothing but the beta. If you want to access other modes, go back to the main branch by selecting “None” from the drop-down list. Also, save files from the beta won’t be compatible with the main branch.
[h2]Thanks for your feedback![/h2]
This update is part of our ongoing effort to make Endless mode more exciting and balanced. Jump in and let us know what you think in the comments, Steam forums, or our Discord!