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Cataclismo at the Hooded Horse Spring Publisher Sale

The Hooded Horse Spring Sale is live, with Cataclismo at 35% off alongside discounts on other games. Down below, we’re sharing details on Version 1.0 releasing on March 20th, including the Campaign’s final act, Survival Mode overhaul, new biome, and more.

Hooded Horse Spring Publisher Sale 2025

[h3]Version 1.0 Arrives March 20[/h3][hr][/hr]The team has been hard at work preparing Cataclismo’s full release. Version 1.0 launches on March 20, 2025, bringing the final act of the Campaign Mode with six new scenarios. A Survival Mode overhaul adds rogue-like upgrades, while the Depths, a new biome, introduces darkness mechanics, forcing players to fight in the shadows. The Opaline Horrors, more vicious than any before, emerge as a new threat. Other additions include an Iris Renegade rework, new skirmishes, and a range of quality-of-life improvements and fixes.

Check out the trailer! [previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1422440/Cataclismo/

First look at The Depths - Two weeks until 1.0!

Fellow Hogardians!

The wait is almost over—Cataclismo launches on March 20th, just two weeks from now!

To mark the occasion, we're giving you a first-ever look at The Depths. Hidden far below the sea of Mist, this eerie new biome is a place of shadows and peril. Here, light isn’t just a comfort—it’s survival. Units can’t attack horrors lurking in the dark, forcing Iris to fight her way back to the light—both literally and figuratively after everything that happened in Hogar.

Watch the devs take on The Depths in the revamped Survival Mode!

[previewyoutube][/previewyoutube]

Available at launch, The Depths will bring a new layer of challenge and strategy to Campaign, Skirmish, and Survival modes.

Will you push back the darkness—or be swallowed by it?

Tell us what you think in the comments or join the conversation in Cataclismo’s official Discord!
– Digital Sun’s Herald

Cataclismo 1.0 Arrives March 20, 2025 - Watch the Release Date Trailer

[h2]Greetings, Hogardians![/h2]

We’re thrilled to announce the release date for version 1.0 of Cataclismo! On March 20, 2025, the final act of the Campaign unfolds, bringing six new scenarios to the battle against the creatures of the Mist. Brace yourself for the depths of a brand-new biome, the challenge of darkness mechanics, and the ruthless Opaline Horrors. Plus, a complete Survival Mode overhaul introduces rogue-like upgrades and deeper strategic layers.

Watch the trailer to see what’s coming!

[previewyoutube][/previewyoutube]
Did you like the trailer? We hope you’re as excited about the full launch as we are, especially considering everything coming to Cataclismo with the 1.0 version.

[h2]What’s New in Version 1.0[/h2]
  • Campaign Mode: Final act, with 6 additional scenarios.
  • Survival Mode Overhaul: A more survival-oriented take on the previous Endless Mode, keeping the relentless waves of enemies while adding in-run rogue-like upgrades, rock-paper-scissors mechanics, and more.
  • The Depths: A murky, new biome is available in Campaign, Survival, Skirmish, and Level Editor.
  • Darkness Mechanics: Levels set in the Depths are plunged into darkness, and units can’t hit horrors in unlit areas. Pieces to deal with this effect were added to the Campaign.
  • Opaline Horrors: These pearlescent versions of horrors have never been exposed to light and, therefore, are more vicious and menacing than the other creatures of the Mist.
  • Iris Renegade: A makeover for our hero, including a new set of skills that allows her to cast Ecos.
  • New Skirmishes: Two new, handcrafted skirmishes set in the Depths.
  • Plenty of QoL Improvements and Bug Fixes.

https://store.steampowered.com/app/1422440/Cataclismo/

[h2]A Heartfelt Thank You[/h2][hr][/hr]We’re blown away by the incredible response to Cataclismo since its Early Access launch. Every review, suggestion, and bug report— whether here or our Discord server — has been a cornerstone in building and improving the game.

We’re honored to defend Hogar at your side!
Digital Sun’s Herald

From the label behind Manor Lords, giant RTS Cataclismo is about to get bigger

Fellow strategy game and RTS Frostpunk 2 makes the end of the world feel suitably dour. Resources run short. People struggle for warmth. Survival always hangs in the balance. Cataclismo, published by Hooded Horse, the esteemed label behind Manor Lords and Against The Storm, makes the apocalypse a little more spectacular. Charged with defending a series of outposts from the mutant hordes that besiege them night after night, all your building work is granular - everything is made from individual bricks and planks. It gives you lots of room for creativity. It also makes for fantastic concrete fireworks when you get overrun. And now, finally, Cataclismo is about to hit its full 1.0 launch.


Read the rest of the story...


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Endless Beta Update - New cards, quest rework, and more!

Fellow Hogardians!

We’re thrilled to introduce our latest beta update, bringing significant improvements and expansions to Endless mode. This beta version enhances replayability with balance changes, and an expanded selection of cards.

Please remember that all saves from the current version won't be compatible with the new one. Hope the new content makes up for it!

[h2]Main Features[/h2]

  • New Endless Cards – Many new cards have been added, introducing fresh strategies and more dynamic gameplay.
  • Endless Main Quest Rework – Improved quest structure to ensure a more engaging and consistent experience.
  • Seed Consistency Improvements – Some parameters have been adjusted to ensure better seed-based map generation.
  • Custom Procedural Map Enhancements – Various UI and functionality improvements for a better experience when creating custom maps.


[h2]Gameplay[/h2]

  • Balance Updates – Several tweaks to Endless mode for a smoother progression and more balanced challenge.
  • Wave Spawn Behavior Improved – Reduced clustering of enemies and improved spawn order for a more natural enemy flow.
  • Skipping Waves Now Grants Proper Resources – Resource calculations have been corrected when skipping ahead.
  • Building Aggro Adjustments – Fixed an issue where buildings generated unintended enemy attraction.
  • Various Quest Fixes & Adjustments – Improved tracking and functionality of Endless mode objectives.


[h2]Quality of Life[/h2]

  • Custom Procedural Panel UI Enhancements – Improved scroll functionality, locks, and hover effects.
  • Height Filter Clamping – Now better aligned with the actual building heights for improved usability.
  • Improved Resource Display in Endless Mode – The resource panel now updates correctly when interacting with cards.
  • More accessibility options! - We've added brightness adjustments and colorblind filters.


[h2]Bug Fixes[/h2]

  • Ballista Infinite Deploy Loop Fixed – No more unending placement issues for large units.
  • Resource Boost Balance Adjusted – Tweaks to ensure fairer progression and availability of resources.
  • Fixed Softlock Issues in Certain Levels – Prevented rare cases where progression could get stuck.
  • UI Scaling Fixes for Cards – Some interface elements now adjust properly when using rerolls or adding secondary quests.
  • General Performance and Stability Improvements – Reduced unnecessary logs and optimized several background processes.


[h2]How to access the beta [/h2]

  1. Open Steam
  2. Right-click on Cataclismo in your library.
  3. Go to Properties and then Beta.
  4. Introduce this password: EndlessSavesWontBeCompatible.
  5. Select "ENDLESS BETA" from the drop-down list.
  6. Wait for the game to update the files (if nothing happens, restart the Steam client).
  7. Launch the game and enjoy!


Please note that this branch contains nothing but the beta. If you want to access other modes, go back to the main branch by selecting “None” from the drop-down list. Also, save files from the beta won’t be compatible with the main branch.

[h2]Thanks for your feedback![/h2]

This update is part of our ongoing effort to make Endless mode more exciting and balanced. Jump in and let us know what you think in the comments, Steam forums, or our Discord!