Medium Update 2025/01/21
Fixed over 70 issues. Below is a summary of key updates.
Key Updates
Characters
Gameplay
UI
Audio
Key Updates
- Fixed text issues, correcting multiple item and character skill descriptions and display errors.
- Revised English and Japanese translations. The current text should be more comprehensible, but localization and further proofreading are still needed.
- Added the function to settle the game mid-session. The battle results of games exited midway will now be recorded on the history page.
- Fixed minor performance issues.
Characters
- Lea: Skill adjustments – Q skill now includes an explosion effect, and R skill's damage type has been changed to electric damage.
- Shibako: Adjusted skill trigger range and damage values.
- Shibako: Fixed issues where certain skills failed to trigger correctly.
- Alice: Added overheating visual effects for primary skills.
- Alice: Fixed issues where certain skills failed to trigger correctly.
Gameplay
- Fixed an issue where the ice trap tiles in the arena area of Stage 1-4 were not showing the ice explosion VFX to clients in multiplayer mode.
- Adjusted the spawn point for the Stage 2-2 boss.
- Increased the drop range of boss rewards from 220 to 660.
- Added additional platforms to prevent players from getting stuck in certain areas.
- Fixed collision volume issues in some areas.
- The exchange machine no longer displays item quality in its name to avoid confusion with the provided item quality.
UI
- Updated parts of the main menu and lobby UI design.
- Fixed multiple UI display errors, particularly text overflow issues in the lobby and game interface.
Audio
- Adjusted the volume of certain game sounds to prevent excessively loud audio from interfering with the gameplay experience.
- Added audio control options, allowing players to adjust game sounds as needed.