2026/01/17 Patch Notes - Version 0.1.23
[New System]
• Added the Mid-Game Join system
- Catch-up mechanics will be applied when joining mid-game to reduce progression gaps:
* Level Catch-Up: The joining player’s level will automatically catch up to the average level of the current team
* Gear Catch-Up: The joining player will receive a gear setup similar to the current team
- Added an “Allow Mid-Game Join” button in the Lobby and Pause Menu
- Only the Host can modify this setting, and it can be changed during gameplay
- The game will automatically unpause when a player joins, preventing the session from getting stuck
[Character & Skill Fixes]
• Koraku:
- Added Skill: Guren Basic Form - Combo Slash
* Enter Flurry Slash state after using the 3rd consecutive normal attack
- Added Awakening: Charged Chain
* Level 1: After [Guren Basic Form - Combo Slash] ends, it will automatically follow up with the corresponding stage of [Guren Form I - Charged Slash] (can combo).
- Added Awakening: Cute And Foxy Slash
* Level 1: [Guren Basic Form - Combo Slash] has a 20% chance to inflict Bleed, and deals +15% damage to bleeding enemies.
* Level 2: [Guren Basic Form - Combo Slash] has a 50% chance to inflict Bleed, and deals +20% damage to bleeding enemies.
* Level 3: [Guren Basic Form - Combo Slash] has a 100% chance to inflict Bleed, and deals +25% damage to bleeding enemies. The duration limit is removed, and attack speed is further increased.
- Fixed an issue where Koraku could get stuck in the charge state after transitioning between levels
• Fixed an issue where ShiMiao's attack speed evaluation could behave incorrectly during normal attack combos
• Fixed an issue where Alice’s Carrot Mines could not deal damage
[Item Adjustments]
• Adjusted the effect of Ice Armor:
- Attack speed will no longer increase due to temporary shields
- Attack speed now increases based on maximum Energy Shield value
[UI & Readability Improvements]
• Updated key icon assets and display logic:
- Completed missing key icon assets and updated icon styles
- Unified font sizes for key icons and added an Esc icon
- Fixed an issue where unassigned or invalid keys could create empty UI slots
- Key icons now support AutoWidth for more stable display
• Steam Deck UI optimization:
- Improved text readability across Settings, Talent Tree, and Combat HUD
- Adjusted font sizes, spacing, and contrast for better readability at 1280×800 resolution
- Fixed UI overlap, clipping, and layout misalignment issues
[Localization]
• Improved localization accuracy and reduced incorrect translations
• Added Korean, Thai, and Turkish language support
[Item & Equipment Fixes]
• Fixed an issue where Horn Beast’s Foot could incorrectly trigger while the character was dead or crawling
• Fixed a crash that could occur when Horn Beast’s Foot triggered while passing through a portal
• Fixed an issue where the number of drones generated via Steam Ring for Lea was incorrect
[Bug Fixes]
• Fixed an issue where certain effects could be applied to dead targets
• Fixed missing tooltip prompts when selecting items with a gamepad
If you encounter any issues after the update, please contact us via Discord or the in-game feedback feature (F10).
If you come across anything interesting during gameplay, feel free to share it with other players using (F12).
Thank you for your continued support of EndlessAlice.
• Added the Mid-Game Join system
- Catch-up mechanics will be applied when joining mid-game to reduce progression gaps:
* Level Catch-Up: The joining player’s level will automatically catch up to the average level of the current team
* Gear Catch-Up: The joining player will receive a gear setup similar to the current team
- Added an “Allow Mid-Game Join” button in the Lobby and Pause Menu
- Only the Host can modify this setting, and it can be changed during gameplay
- The game will automatically unpause when a player joins, preventing the session from getting stuck
[Character & Skill Fixes]
• Koraku:
- Added Skill: Guren Basic Form - Combo Slash
* Enter Flurry Slash state after using the 3rd consecutive normal attack
- Added Awakening: Charged Chain
* Level 1: After [Guren Basic Form - Combo Slash] ends, it will automatically follow up with the corresponding stage of [Guren Form I - Charged Slash] (can combo).
- Added Awakening: Cute And Foxy Slash
* Level 1: [Guren Basic Form - Combo Slash] has a 20% chance to inflict Bleed, and deals +15% damage to bleeding enemies.
* Level 2: [Guren Basic Form - Combo Slash] has a 50% chance to inflict Bleed, and deals +20% damage to bleeding enemies.
* Level 3: [Guren Basic Form - Combo Slash] has a 100% chance to inflict Bleed, and deals +25% damage to bleeding enemies. The duration limit is removed, and attack speed is further increased.
- Fixed an issue where Koraku could get stuck in the charge state after transitioning between levels
• Fixed an issue where ShiMiao's attack speed evaluation could behave incorrectly during normal attack combos
• Fixed an issue where Alice’s Carrot Mines could not deal damage
[Item Adjustments]
• Adjusted the effect of Ice Armor:
- Attack speed will no longer increase due to temporary shields
- Attack speed now increases based on maximum Energy Shield value
[UI & Readability Improvements]
• Updated key icon assets and display logic:
- Completed missing key icon assets and updated icon styles
- Unified font sizes for key icons and added an Esc icon
- Fixed an issue where unassigned or invalid keys could create empty UI slots
- Key icons now support AutoWidth for more stable display
• Steam Deck UI optimization:
- Improved text readability across Settings, Talent Tree, and Combat HUD
- Adjusted font sizes, spacing, and contrast for better readability at 1280×800 resolution
- Fixed UI overlap, clipping, and layout misalignment issues
[Localization]
• Improved localization accuracy and reduced incorrect translations
• Added Korean, Thai, and Turkish language support
[Item & Equipment Fixes]
• Fixed an issue where Horn Beast’s Foot could incorrectly trigger while the character was dead or crawling
• Fixed a crash that could occur when Horn Beast’s Foot triggered while passing through a portal
• Fixed an issue where the number of drones generated via Steam Ring for Lea was incorrect
[Bug Fixes]
• Fixed an issue where certain effects could be applied to dead targets
• Fixed missing tooltip prompts when selecting items with a gamepad
If you encounter any issues after the update, please contact us via Discord or the in-game feedback feature (F10).
If you come across anything interesting during gameplay, feel free to share it with other players using (F12).
Thank you for your continued support of EndlessAlice.