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Endless Alice News

2025/9/6 Patch Notes - Version 0.1.3

[New Content]
• Added new difficulty-related achievements

[Character & Ability Fixes]
• Alice:
  - Fixed an issue where the special ability (Cannon) had incorrect attack range
  - Fixed an issue where the Awakening "Quick Switch" cooldown reduction effect was not working properly
  - Fixed abnormal knockback effect for secondary attack (Cannon)
  - Fixed abnormal knockback effect for secondary attack (Rifle)

[System Fixes]
• Fixed a crash issue when starting the game with older save files

If you encounter any issues after the update, please contact us via Discord or use the in-game feedback feature (F10).
If you come across something fun during gameplay, you can also share it with other players using (F12).
Thank you for your continued support of ALICE.

2025/9/02 Patch Notes - Version 0.1.2

ALICE Patch Notes - Version 0.1.2
Release Date: 2025/9/02

[Character & Ability Adjustments]
- Koraku:
- Adjusted skill Guren Form II: Cyclone – hitting enemies in the air now applies a brief suspension effect
- Adjusted skill Guren Form III: Vortex aerial finisher mechanism
* While airborne, Koraku can actively use Guren Greatsword to execute the Guren Form III: Vortex Finisher early
- Adjusted special visual effects when using Guren Form III: Vortex during an aerial dash
- Adjusted skill War Cry casting timing
* War Cry can now be used while casting other abilities without interrupting them
- Adjusted skill Guren Form IX: Greatsword Descent
* Koraku can now dash and jump during the skill, and damage taken is reduced while charging
- Adjusted Awakening Victory Roar – increased Attack gain at Level 3
- Adjusted Awakening Combat Training – increased the amount of Guren Spirit stacks gained
- Added Awakening Light Step
* Effect: reduces the movement speed penalty while charging, and increases movement speed and jump height after charging
- Adjusted Awakening Predator Instinct
* Added Level 3: grants +1 use of special abilities and faster entry into charge state
- Adjusted Awakening Charge Charge Mastery
* Level 3 new effect: Guren Greatsword can enter charge state faster
- Adjusted passive Guren Spirit – increased stack acquisition rate
- Adjusted Talent Guren Spirit: Zenith – increased initial stacks of Guren Spirit at the start of the game
- Fixed an issue where Koraku could remain permanently slowed when pass levels while charging
- Fixed an issue where Koraku’s Ultra-Heavy Greatsword skill did not apply correctly

- Fixed an issue where Koraku could remain permanently slowed after charging when transitioning between stages
- Fixed an issue where Koraku’s R1 ability did not apply correctly
- Fixed an issue where Koraku’s R1 ability cooldown was not applied correctly on the client

- Takehime:
- Fixed an issue where using her special ability incorrectly put her into combat state

- Alice:
- Fixed an issue where Awakening: Explosive Bomb did not correctly increase explosion radius
- Added Awakening: Weighted Backpack Level 2 – periodically drops a landmine or grenade after moving a certain distance

- Shogun:
- Updated Cyclone Slash projectile visuals

[System & Interface Adjustments]
- Improved in-game randomization algorithm
- Updated exchanger minimap icon
- Updated in-game tips

[Level & Environment Adjustments]
- Fixed tree material errors in the Shelter

[Items & Equipment Adjustments]
- Fixed an issue where Item060 (Charging Shoes) could incorrectly stack up to 200
- Updated Item170 (R's Goblet) stack effect: reduces damage taken
- Adjusted balance for several items:
- Item049 (Optical Scope): Critical chance increased 10% → 8%
- Item056 (Howlingrain Missile): Damage multiplier 300% → 250%; Proc chance 10% → 15%
- Item057 (Nanoworm): Damage multiplier 350% → 300%; Area 24 → 20
- Item061 (Electromagnetic Enery Shield): Extra energy shield 8% → 10%
- Item063 (Life Steel): Max HP increase 25 → 30
- Item079 (Hexagnoal Core): Cooldown reduction 25% → 30%
- Item101 (Swift Anklet): Special ability charges +2 → +3; Special ability cooldown reduction 33% → 15%
- Item116 (Energy Converter): Barrier gain on kill 15 → 25
- Item119 (Devourer's Oath): Base attack +100% & Max HP/2 → Base attack +80% & Max HP/2
- Item123 (Turtle Shell): Block value +15 → +12
- Item127 (Demon-Breaking Arrow): Extra damage vs. Boss +20% → +30%
- Item132 (Herb medicine): Out-of-combat HP regen +3 → +5
- Item146 (Time Bomb): Damage multiplier 180% → 260%
- Item149 (Damaged Optical Camouflage Suit): Invisibility HP threshold 25% → 33%
- Item150 (Acoustics): Out-of-combat movement speed +30% → +25%
- Item151 (Charge Propeller): Extra movement speed on kill 125% → 100%; Duration per stack 0.5s → 1s
- Item164 (Rocket Running Shoes): Damage multiplier 300% → 444%

[Other Fixes]
- Fixed an issue where enemies could spawn inside the Lounge
- Fixed an issue where the talent “Secondary Attack Enhancement” cooldown reduction did not function correctly
- Fixed Fate Altar option probability errors
- Fixed incorrect Alice Coin record on the results screen after reconnecting
- Fixed various material display issues

If you encounter any issues after the update, please contact us via Discord or use the in-game feedback feature (F10).
If you come across something fun during gameplay, you can also share it with other players using (F12).
Thank you for your continued support of ALICE.

2025/08/22 Patch Notes - Version 0.1.1

【Character Fixes】
• Fixed an issue where Shi Miao’s generated sword from awakening Crown would not trigger after using Step Sword

• Fixed Koraku's skill visual effects being too bright
• Fixed Koraku not staying in combat state after certain skills in client
• Fixed Koraku's sound effects not being controllable via settings
• Fixed Koraku's slash visual effect direction error
• Fixed abnormal interaction between Koraku's Adaptive Gear and Guren Form III: Vortex
• Fixed Koraku's infinite charge issue
• Fixed Koraku's Battle Roar not being correctly duplicated
• Fixed Koraku not properly triggering Item168(Steam Ring) and Item069(Liquid Nitrogen)
• Fixed Koraku's model issues (face, arms, cloth)
• Fixed Koraku's sword size not updating correctly

• Fixed Alice’s secondary attack not properly knocking back players
• Fixed description error in Alice’s awakening Laser Gun Stock

• Fixed Lea’s awakening Nuclear Warhead effect not being applied correctly

• Fixed Shibako’s special skill firing projectiles at dead enemies

• Fixed allowing awakening level to exceed the limit after reconnection

【Monster Fixes】
• Fixed an issue where Ronin would stop moving after using Thundercloud skill

【Item Fixes】
• Fixed description error of Item090 (Protective Shield)

【Other Fixes】
• Fixed Alice Coin record being incorrect after reconnection
• Fixed missing skill hint texts
• Fixed interface focus errors (main menu buttons, gallery info page, dropdown menu, etc.)
• Fixed UI overflow issue in quest messages
• Fixed issue where TV Dog would infinitely spawn enemies upon death

If you encounter any issues after the update, please contact us via Discord or the in-game feedback function (F10).
Thank you for your continued support of ALICE.

ALICE Ver.0.1.0 – First New Character Release: Koraku Shines Bright!

ALICE Ver.0.1.0 – First New Character Release: Koraku Shines Bright!

【Koraku Officially Joins the Battle!】
※ The long-awaited Koraku has finally arrived after a long delay. Although the character still has some missing elements and a few unknown bugs remain, we promise to provide frequent updates over the next 1–2 months to polish Koraku to perfection.


【Skills】

• Primary Attack - Guren Greatsword
- Tap: Swing the greatsword forward, dealing 166% Damage

- Hold: Enter a charging state to unleash [Guren Form I: Charged Slash]
- Can be charged up to 3 stages, each stage increasing range and damage:
* Stage I: Vertical Slash — 207.5% Damage
* Stage II: Horizontal Slash — 332% Damage (+30% Range)
* Stage III: Powerful Vertical Slash — 830% Damage (+30% Range)

- While charging, Movement Speed is reduced by 30%
- Each stage requires approximately 1 seconds (affected by Attack Speed)


• Secondary Attack - Battle Roar
- Release a battle cry, dealing 10 Unstable damage to all enemies within range
- Each battle cry increases All Attribute by 3%
- This effect stacks, up to 5 stacks


• Primary Skill - Adaptive Gear
- Recast the last used skill


• Ultimate Skill - Ultra-Heavy Greatsword
- Enhances the next [Guren Skill]:
* Attack Range increased by 100%
* Charge Time reduced by 30%
* Damage increased to 200%

- If possessing at least 10 stacks of [Guren Spirit], [Guren Form IX: Greatsword Descent] can be used again:
* After charging, deals 500% Damage to a wide area in front, guaranteed Critical Hit
* For each stack above 10, Damage is increased by an additional 50%
* Consumes all [Guren Spirit] upon use


• Special Skill - Fox Dash
- Tap: Quickly dash forward (no damage)

- Hold: Enter a charging state to unleash [Fox Charge]
* Can be charged up to 3 seconds
* The longer the charge, the faster the dash and the higher the damage (100% to 300%)
* Movement Speed reduced by 30% while charging
* [Fox Charge] will immediately stop upon colliding with an enemy

• Passive - Battle Gear
* Gain 5% Barrier each time you hit an enemy
* Deal 25% increased damage to enemies affected by Unstable
* Can climb walls up to 85 degrees
* Jumping can be charged by holding the button. A fully charged jump leaps higher and deals 50% damage to nearby enemies

• Passive - Guren Spirit
- By casting specific [Guren Skill], Koraku gradually accumulates [Guren Spirit]
- Each stack of [Guren Spirit] grants +1% Critical Chance, up to 20 stacks

- Gain 1 stack of [Guren Spirit] upon successfully using:
* [Guren Form I: Charged Slash]
* [Guren Form II: Cyclone]
* [Guren Form III: Vortex]

- [Guren Spirit] can be consumed to use special skill:
* With at least 10 stacks, [Guren Form IX: Greatsword Descent] can be used


• Combo - Guren Form II: Cyclone
- Koraku transforms into a cyclone, slashing forward rapidly
- Deals 3–6 hits depending on [Fox Charge] charge stage, each hit dealing 90%–180% Damage based on [Guren Form I: Charged Slash] charge stage

- If both [Guren Form I: Charged Slash] and [Fox Charge] are fully charged, [Guren Form II EX: Maelstrom] is unleashed, greatly increasing hit count and spin speed, dealing 12 total hits at 125% Damage each

※ Can be triggered with the following inputs:
1. [Guren Form I: Charged Slash] → [Fox Charge] = Dash forward activation (ignores unit collision while dashing)
2. [Fox Charge] → [Guren Form I: Charged Slash] = Stationary activation (can still be triggered within a short window after [Fox Charge] hits)

※ Triggers on-hit effects of [Guren Greatsword]
※ [Guren Form II EX: Maelstrom] is the empowered form of this skill and is treated as the same skill


• Combo - Guren Form III: Vortex
- Koraku quickly rolls forward and slashes enemies repeatedly in midair, each hit dealing 50% Damage.

- Upon landing, unleashes [Guren Form III: Vortex Breaker], dealing 175%–400% Damage depending on [Guren Form I: Charged Slash] charge stage.
- Damage and attack range further increase based on landing speed, up to 6x Damage and 3x Range.

※ Can be triggered with the following inputs:
1. [Guren Form I: Charged Slash] → Charged Jump = Upward activation
2. Charged Jump → [Guren Form I: Charged Slash] = Upward activation
3. While airborne → [Guren Form I: Charged Slash] = Stationary activation
4. [Guren Form III: Vortex] → [Fox Charge] = Dash forward while maintaining [Guren Form III: Vortex] state
※ Triggers on-hit effects of [Guren Greatsword].


【Awakening】
• Sharpened Greatsword
- [Guren Greatsword] reduces the target's Armor when hitting an enemy.

• Merciless Greatsword
- Increases [Guren Greatsword] damage against enemies affect by Unstable.

• Charge Mastery
- Reduces [Guren Form I: Charged Slash] charge time and increases it's damage.

• Combat Training
- Increases [Guren Form I: Charged Slash] Critical Strike Chance and grants additional [Guren Spirit] base on charge stage.

• What Does the Fox Say
- Increases Battle Roar uses and range

• Victory Roar
- [Battle Roar] increases ally Damage for 5 seconds

• Dread Roar
- Battle Roar reduces enemy Movement Speed and Armor, and inflict Fear

• Colossal Blade Art
- [Ultra-Heavy Greatsword] becomes active for the entire duration, allowing it's effect to trigger continuously

• Titan Greatsword
- Increases Ultra-Heavy Greatsword Area of Effect

• Ruinous Greatsword
- [Ultra-Heavy Greatsword] and [Greatsword Descent] inflict a negative effect when hitting enemies

• Greatsword Descent
- Reduces Guren Form IX: Greatsword Descent charging time and increases Critical damage

• Predator Instinct
- Reduces [Fox Charge] charge time

• Piercing Fox Claws
- [Fox Charge] can hit additional enemies, and at max level increases the number of strikes

• Savage Bite
- [Fox Charge] inflicts [Rupture] on enemies hit, causing Bleed Damage and increasing Damage taken

• Jump Training
- Increase additional jump count

• Gear Enhancement
- [Adaptive Gear] gains additional uses. At max level, removes the copy restriction

• Cyclone Ascendance
※ Mutually exclusive with Maelstrom Ascendance
- Enhances [Guren Form II: Cyclone] damage and restores [Fox Dash] Cooldown

• Maelstrom Ascendance
※ Mutually exclusive with Cyclone Ascendance
- Enhances [Guren Form II EX: Maelstrom] damage and mobility

• Sky Fang
- Increases [Guren Form III: Vortex] Damage while spinning in the air

• Sky Fall
- Increases [Guren Form III: Vortex Breaker] Damage

• Guren Spirit: Ferocity
- Increases [Guren Spirit] Critical Chance per stack

• Guren Spirit: Cycle
- Refunds part of [Guren Spirit] stacks on consumption
【Talent】
• Shield Break
- Increases damage against energy shield

• Battle Gloves
- Increases damage against large enemies

• Blaze
- Increases Explosion damage
- Increases damage against fire ememies

• Guren Spirit: Zenith
- Increases [Guren Spirit] maximum stack
- Grants stacks at the start of the game

• Advanced Critical
- Critical tiers start from Tier 2

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【Bug Fixes】
• Fixed incorrect effect for Item186(Icebreaker)
• Fixed Awakening page not displaying automatically after player reconnects
• Fixed issue where items could not be randomized correctly after reconnection
• Fixed sound effects not pausing properly when the game is paused
• Fixed Shi Miao incorrect hand positioning

【Enemy and Boss Adjustments】
• Added enemy element tags
• Added enemy body size tags

【UI and Feature Improvements】
• Updated skin selection feature and UI
• Adjusted controller focus logic in lobby character selection page
• Improved initialization performance optimization logic
• Added appearance detail fine-tuning system

If you encounter any issues after the update, please contact us via Discord or the in-game feedback function (F10).
Thank you for your continued support of ALICE.

2025/08/09 Patch Notes - Version 0.0.32.2

[Bug Fixes]
• Fixed an issue where the swimsuit skin for Lea displayed incorrectly.
• Fixed an issue where items could not be rolled in certain situations.

If you encounter any issues after the update, please contact us via Discord or use the in-game feedback feature (F10).
Thank you for your continued support of ALICE.