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Endless Alice News

2025/01/24 Hotfix

  • The game will now prompt the startup mode upon first launch. If the game cannot start properly, try launching in safe mode.
  • Improved text and translations.
  • Enhanced visual effects for certain effects.
  • Fixed an issue with achievement-related item unlocks.
  • Players can now drop items.
  • Damage numbers can be turned off in the settings menu.
  • Reduced polygon count for Shibako's Q skill Shiba Inu model.
  • Lea's R skill initial laser beams increased from 1 -> 4.
  • Fixed infinite sliding on ice floors.
  • Fixed potential crash causes related to Takehime.
  • Fixed several potential crash issues.
  • Optimized the performance of some items.
  • Improved performance issues related to characters with high attack speed.
  • Reduced the freeze duration of enemy ice orbs from 1.5 -> 1 seconds.
  • Reduced the health and attack power of most Chapter 1 enemies by 10%.
  • Lowered the spawn height of airborne enemies in Chapter 1.


* Bugs related to Alice will be fixed in the next update.

2025/01/23 Hotfix - Fixed major performance issues in the late game.

We have fixed major performance issues in the late game. Testing shows that the stable gameplay duration is now several times longer than before. We will continue working hard to improve the game.

- Fixed major performance issues in the late game.
- Fixed performance issues with the visual effects when enemies drop money upon death.
- Fixed performance issues with the visual effects when the Oni Mask(enemy) attacks.



Medium Update 2025/01/21

Fixed over 70 issues. Below is a summary of key updates.

Key Updates
  • Fixed text issues, correcting multiple item and character skill descriptions and display errors.
  • Revised English and Japanese translations. The current text should be more comprehensible, but localization and further proofreading are still needed.
  • Added the function to settle the game mid-session. The battle results of games exited midway will now be recorded on the history page.
  • Fixed minor performance issues.


Characters
  • Lea: Skill adjustments – Q skill now includes an explosion effect, and R skill's damage type has been changed to electric damage.
  • Shibako: Adjusted skill trigger range and damage values.
  • Shibako: Fixed issues where certain skills failed to trigger correctly.
  • Alice: Added overheating visual effects for primary skills.
  • Alice: Fixed issues where certain skills failed to trigger correctly.


Gameplay
  • Fixed an issue where the ice trap tiles in the arena area of Stage 1-4 were not showing the ice explosion VFX to clients in multiplayer mode.
  • Adjusted the spawn point for the Stage 2-2 boss.
  • Increased the drop range of boss rewards from 220 to 660.
  • Added additional platforms to prevent players from getting stuck in certain areas.
  • Fixed collision volume issues in some areas.
  • The exchange machine no longer displays item quality in its name to avoid confusion with the provided item quality.


UI
  • Updated parts of the main menu and lobby UI design.
  • Fixed multiple UI display errors, particularly text overflow issues in the lobby and game interface.


Audio
  • Adjusted the volume of certain game sounds to prevent excessively loud audio from interfering with the gameplay experience.
  • Added audio control options, allowing players to adjust game sounds as needed.

Hotfix 2025/01/18

Fixes:
- Alice Coins not being recorded correctly
- Various matchmaking issues
- Resolution problems

Hotfix 2025/01/17

- The game now automatically selects the language based on your computer's system language.
- Removed some problematic monsters.
- Updated some text.
* The matchmaking system has some issues we are trying to fix. In the meantime, you can play multiplayer by inviting friends.
* We are still working hard to translate more text issues. Thank you all for your support and patience.