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Botany Manor News

Botany Manor is 20% off in the Whitethorn Publisher Sale!

🌿 Hello Botanists! 🌿

We’re thrilled to announce Botany Manor is now 20% off for the very first time! 🎉

In celebration of Whitethorn Games’ 8th anniversary, we're joining their special Steam event with some incredible deals. All Whitethorn-published titles are on sale, plus you’ll find exclusive streams, demos, and other surprises throughout the event.

Don’t miss this chance to expand your game library and celebrate with us! 🥳

Happy anniversary to Whitethorn Games, and happy exploring to all our fellow botanists! 🌱

Best wishes,
Laure from Balloon Studios

Botany Manor Official Soundtrack Released!

Hey botanists!

We're so excited to share that Botany Manor's Official Soundtrack is available now as part of the Wholesome Games Steam Celebration!

You can purchase it for $5.99 or in a 15% discounted bundle with the base game.

Have a great Tuesday!

Fable from Balloon Studios

Botany Manor Is Part Of The Cerebral Puzzle Showcase!

Hey botanists!

We're super excited to announce our participation in the Cerebral Puzzle Showcase!

You can purchase our game at a 10% discount from 23d of May till the 30th.
Don't forget to drop by the livestream that will kick off today!

Happy puzzling everyone!

Laure from Balloon Studios

Patch 1.0.3

Hello everyone!

We have another botanical patch for you all!

This patch includes a small amount of fixes:

* If you're holding an item when saving, you'll still be holding the item when you later load the game.
* Added a fix for disappearing items, and any previously disappeared items will be in the spot they were placed.

Have a great Tuesday!

The Botany Manor Team

Patch 1.0.2

Hey botanists! We’re so happy to see you all enjoying Botany Manor!

Thank you all for communicating and reporting issues, we have fixed up a bunch and listed them below. Please understand we are a very small team and are still addressing other issues, which will roll out in due time.

Full list of fixes:

* Replaced ‘move up’ with ‘move down’ on the tower lever.
* Added a collider to the kitchen wall so the interaction dots of the scale weights don’t see through.
* Some localisation fixes.
* Make sure saving doesn’t happen while sitting down, causing a potential locked player state on resuming the game.
* Fix a typo in the letter from Arabella’s sister in the Flower Room.
* Fix a typo on the squirrel card in the Boat House.
* Make sure the letter lock is correctly localised in Traditional and Simplified Chinese at the start of the game.
* Trigger the plant growth achievement after growing a plant, so players with missing achievements can trigger it even after completing the game.
* Added a chapter select to main menu, so you can easily restart/replay a chapter. This should help currently soft-locked players while we work on more fixes.
* Fix an issue where the Formal Garden key would be missing when resuming the game, if it was not picked up in previous session.