1. Instruments of Destruction
  2. News
  3. Version 0.160 changelist:

Version 0.160 changelist:

  • Added support for multi-piece parts with super-flexible sizing
  • Improved piston functionality to allow far more range of motion and customizability
  • Updated parts: Small Piston, Large Piston, and Side Piston use new systems (revised 3-part models)
  • Updated parts: Side Suspension and Suspension use new flexible sizing (revised 3-part models)
  • Added new part: Suspension S (contract from Suspension)
  • Added new parts: Mini Beam (expandable to Mini Beam XL) and Mini Beam S (contractable to Mini Beam XS)
  • Added new parts: 4-Way Cross Mini (contract from Cross 4-Way) and Angle 90 Mini (contract from Angle 90)
  • Added new parts: Y-Split Mini (contract from 3-Way Y-Split) and T-Split Mini (contract from 3-Way T-Split)
  • Added new parts: Power Pivot S and Swivel 90 S (contract from full-size versions)
  • Added new parts: Fast Swivel S and Power Swivel S (contract from full-size versions)
  • Added new parts: Dump Box XL, Hook XL, and Spiky Ball XL (expand from Dump Box, Hook, and Spiky Ball)
  • Added new parts: Wrecking Ball XL and Wrecking Ball S (expand from Wrecking ball)
  • Added new parts: Mini Wedge and Mini Wedge XL
  • Updated parts: Flex Swivel and Flex Pivot models reduced in thickness
  • Updated parts: Round Cover and Square Cover reduced in thickness (Square Cover renamed Mini Panel)
  • Added new parts: Round Cover S/XL and Mini Panel XL/XXL (expand from Round Cover and Mini Panel)
  • Add option to choose which part size you prefer to place (smaller, normal, bigger)
  • Fixed Fast Swivels not being affected by Overdrive
  • Increased power to Fast Swivels (particularly high powered ones)
  • Increased the max angular velocity of vehicle parts (affects fast swivels in particular)
  • Changed camera to go way higher and fixed shadows when doing so
  • Increased max altitude parameter so balloons/rockets/etc can go higher
  • Added new big impact effects for large downward player impacts on ground/structures
  • Added toughness to blocks in structure editor
  • - INV makes them indestructible, otherwise is a hitpoint multiplier
  • Added connection to front of thruster (also fixes issue with them not aligning with mirror mode)
  • Fixed some cases of undo in ground editor (loops became unselectable, could also stop working completely)
  • Fixed Drill XL and Skid XL mass being too light
  • Increased size of water depth texture for island/water depth effects
  • Removed most particle effects from water under land
  • Fixed Magnets, Thrusters, and Fast Swivel not activating the overdrive glow
  • Renamed some parts to have more consistency (still not 100% consistent, but good enough for now)
  • Prevented both help and advanced mode from being active at the same time (build mode)