Nucleares v2.2.25.198 - Time Freeze & Volumetric Lighting Update
[p]Greetings, reactor operators![/p][p]We're back with another update that should make your nuclear adventures both more enlightening and more... well, illuminated.[/p][p]🕐 Introducing Frozen Time Mode Ever wished you could hit pause during a critical moment to properly assess what's going wrong with your reactor? Your wish is our command! The new Frozen Time option lets you stop the clock and walk around your facility to analyze situations without the pressure of time ticking away. Think of it as your personal "reactor time-out" – perfect for those moments when the alarms are blaring and you need to figure out which gauge is lying to you this time.[/p][p]Fair warning though: once the core meltdown countdown begins, time freeze is disabled. At that point, you're committed to the ride – no pausing allowed during the grand finale![/p][p]💡 Volumetric Lighting We've added optional volumetric lighting effects that are purely eye candy – they won't help you run your reactor any better, but they'll make it look absolutely gorgeous while you're trying not to blow it up. These atmospheric light beams are all about creating that perfect nuclear facility ambiance. Sometimes looking cool is just as important as keeping the core stable, right?[/p][p]🔧 The Usual Suspects (Bug Fixes & Improvements) As always, we've been busy hunting down the gremlins in your reactor systems:[/p]
- [p]Fixed the condenser's identity crisis at 0.1 BAR[/p]
- [p]Your AO assistant is now smarter about pathfinding and won't get lost as often[/p]
- [p]Balance meter needles finally point where they should (revolutionary concept, we know)[/p]
- [p]Improved smoke and fire effects because if things are going to explode, they might as well look good doing it[/p]
- [p]Plus about a dozen other fixes that'll make your reactor operations smoother[/p]