Patch notes: V 0.2.11.106
The following improvements were implemented:
The following bugs were fixed:
This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!
We are waiting for you in the game's Discord!
- Adjusted sensitivity to highlight the switch closest to the pointer.
- Modified operation of analog meters: at normal level, do not work without power.
- Increased drain capacity of the Condenser and Evaporator drain valve.
- Increased capacity of the Condenser (only applies to new games).
The following bugs were fixed:
- Fixed bug of elevator always on the ground floor when loading a saved game.
- Fixed bug of the crane being disabled for automatic tasks after having used it for manual tasks.
- Fixed bug of AO where it would not resume operational tasks after loading saved progress.
- Fixed bug of upgrade information in the discard confirmation form.
- Fixed bug of accelerated time during maintenance, which does not affect the real time of the game.
- Fixed bug of freezing if the UI was disabled and a dialog box appears requiring a response from the player.
- Fixed bug of the fuel meter of the generating set, which indicated 0 when it was newly installed.
- Fixed bug of early disconnection when the city is requested to disconnect at dawn.
This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!
We are waiting for you in the game's Discord!