1. Nucleares
  2. News
  3. Patch notes: V 0.2.17.140

Patch notes: V 0.2.17.140

The following improvements and fixes were implemented:

  • Fixed bug with the indicator lights missing from the fuel block containers in the control room.
  • Fixed bug with inverted labels on the external reactor vessel load pump actuator.
  • Fixed bug with glare in the control room when activating dynamic lights.
  • Fixed bugs when interacting with the train buttons: door opening, trip start, trip selector.
  • Fixed bug in the position of the AO battery in the player's hands, which prevented it from being placed back in the robot.
  • Fixed bug in the energy absorbed indicator of resistance banks, when activating a bank without resistance blocks.
  • Fixed bug with the core's radioactivity visual effect on water.
  • Fixed bug in the radioactivity sensors, which were not deactivated even if the area had been decontaminated.

  • Added the description of the area that requires decontamination to the pending maintenance tasks report.
  • Improved tube textures so that they look correct even in low quality.
  • Improved the interaction of the advanced core vessel water simulation with the control rods.
  • Improved the animation of the advanced water simulation so that there are no jumps when lowering the level inside the external vessel.
  • Increased the sound emitted by the generating turbine so that it can be heard again from the control room.
  • Modified the fast-time time format from hh:mm to hh H : mm M : ss S to unify the indicators and avoid confusion.
  • Blocked the ability to modify dynamic lights, as well as changing the quality profile during the game, to prevent graphical glitches.
  • Enlarged the window between the control room and the reactor core.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

The experimental chemistry module is not compatible with previous saved progress.

We are waiting for you in the game's Discord!