Update 19

Changed the defense menu
Changed power settings menu
Two types of wires:
- Plus wire adding 5 energy consumption to the module and 4 to the total energy supply.
- Minus wire taking 5 energy from the module, and 6 energy from the total supply.
- Wires can be added to the module three times.
Added energy dependency for all energy weapons
Updated description of energy weapons and tutorial for new menus
Added save and load parameters to the mech defense menu
Added additional parameters output next to the reactor
Removed the limit of battles per day
Added fatigue for mechs and pilots (only one battle per day)
Added saving new attributes.
Added energy dependency for all motors
Increased radius for possible mechs lag
Added the influence of upgrading the city gun district on artillery.
Doubled the number of battle card options for each area.
Added a new monster spawning system.
Fixed a graphical bug when moving reactor rods with the mouse
Fixed bug with non-saving pilot infection
Fixed crash on successful completion of the mission with a couple of dead mechs.
The previous version saves will not work. You can continue your game in oneversionback branch.
All fixes are also added to the demo version.
I hope that all is working right.