Update 26

Added item sorting to main assembling menu
Removed getting staff every week
Added display the line of armor in battle
Reduced the rate at which slows are removed from mechs
Reduced the rate of the slowdown from taking damage
Reduce the effect of slowdown on armor reduction
Added ability to find scientists and engineers in cities.
Added nuclear rocket launch mechanic with new menu
Added research for nuclear rockets
Added display of slowdown parameter for kernels in component shop
Added soldier to the monster pool in the second stage of evolution.
Added graphical saturation shader.
Added radio silence for solo pilots.
Added the effect of removing armor in battle
Added sound of resource accrual in battle
Speeded up the opening of text in the battle log
Fixed a bug with getting information after retreating from a special map
Fixed a bug with the disappearance of the hurricane texture on the global map
Removed battle music during stats menu
Increased the slowdown of mechs underwater
Increased the impact of submarine engines
Fixed display of resource values for the selected map
Reduced research time for submarine engines
Increased research time for heat sinks
Reduced the number of scientists to study missiles
Fixed district dots overlapping on stats menu after day skipping
Fixed missing sounds in battle
Fixed text in armor menu (self destruct) (rus version)