KF 3 Community Update: Bloat Enhancements
Hi, everyone!
With the last community update, we covered a variety of zed combat enhancements coming to Killing Floor 3. Today, we’re taking a more detailed look at the bloat, seen here in the recently enhanced level, Radar Station, which features updated lighting, texture and set dressing work.
All media shown is considered a work in progress and subject to change during the development process.

https://media.tripwirecdn.com/042425/bloatbaf.mp4
The first thing you’ll notice is the bloat's arms moving to block frontal headshots. Using this to their advantage, they move in for new mocapped melee attacks. Once close, bloats will attempt to slash the player with their claws, as well as knock them back with a devastating belly bump.
Those listening closely may also have picked up on the ongoing weapon sound iterations! Stay tuned for our next community update as we continue to share what the team has been working on, and in case you missed it:
We recently announced that we’ll be at PAX East, with more behind-the-scenes looks at KF3’s development, plus some content premieres and prizes. Hope you can join us in person, but if not, be sure to log into the live stream!
With the last community update, we covered a variety of zed combat enhancements coming to Killing Floor 3. Today, we’re taking a more detailed look at the bloat, seen here in the recently enhanced level, Radar Station, which features updated lighting, texture and set dressing work.
All media shown is considered a work in progress and subject to change during the development process.

https://media.tripwirecdn.com/042425/bloatbaf.mp4
The first thing you’ll notice is the bloat's arms moving to block frontal headshots. Using this to their advantage, they move in for new mocapped melee attacks. Once close, bloats will attempt to slash the player with their claws, as well as knock them back with a devastating belly bump.
Those listening closely may also have picked up on the ongoing weapon sound iterations! Stay tuned for our next community update as we continue to share what the team has been working on, and in case you missed it:
We recently announced that we’ll be at PAX East, with more behind-the-scenes looks at KF3’s development, plus some content premieres and prizes. Hope you can join us in person, but if not, be sure to log into the live stream!