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Building Feature News Update

Hello my fellow blacksmiths,

my challenge to finish the building feature continues. 3 weeks in and I'm bringing some results that will expand the game's sandbox/simulation genre.

First I wanted to only make few objects movable inside the premade room, but with a big help from my coder friend Vanlal Hriata, I can now present you whole modifiable workshops!

The biggest issue was the culling of the bottom and right walls which will not be necessary due to the camera's angle and perspective. I was really struggling and already thinking about using more bird's eye perspective and keep all walls intact.

Luckily all went well and I've found few solutions and was able to implement some basic items to re-create similarly looking room as was my default one.


This feature will completely change the start of the game and player will have certain amount of gold to build his own workshop.
Earning gold now will open more possibilities for upgrades, that are cosmetic, but also necessary for progress!

Expansion and modifying will definitely be possible. Little bit clunky at the moment, but hopefully will fine tune all the details!


All textures will receive Normal and Roughness maps, so they'll have more detail and light reflection will be more realistic.



Rooms will not contain invisible roof, so the shadows will be much better, and windows/doors will let the light through, so player can enjoy it. Will have to figure out the bottom walls culling though, to cast real size shadows!



Now of course, can add more details, such as shadows from the torch lights, which will logically increase performance. So more testing will be necessary and we'll see, how it all goes.

Long time vision:
- adding a lot of object types to fulfill sandbox desires
- BUILDABLE MAPS! yeah, you'll move from the basic village to bigger maps, so building potential will rise
- Mods

What to NOT expect:
- character moving from object to object or on the map, doors, windows and outside objects will be purely cosmetic or functional as static ones
- Sims...it's a game about blacksmithing!
- Farmville...again, only blacksmithing, smelting and alchemy will be thou professions! For now! :)

Fore more detailed approach and community involvement, feel free to join my discord channel https://discord.gg/CnhggUB.



Cheers!

Machal