1. Blacksmith Legends
  2. News
  3. Prologue and Arena update

Prologue and Arena update

Dear fans and players,

another week is behind me and I'd like to share some news with you on the progress I've made so far. It's already a year now since I've started working on my game from scratch and really happy which direction the whole project is going for.

What is going to happen soon?

1 Multi-language implementation - I'm currently implementing 5 languages (Chinese, French, Italian, Polish and Slovak) at once, so It's a ton of information being processed. There is no way I can finish it in 1 week so more or less, next week I'll be ready. Would really love to have everything wrapped up before the festival.

2. Steam Next festival - I'll schedule a stream here on Steam during the festival, where I'll explain the gameplay of the demo, my ongoing challenges and pretty much Early Access vision.

3. Prologue - will be updated by the last version of the demo and will begin in a closed beta testing. I'd like to have it released by the end of this month, but don't want to promise anything. Will hope for the best!

4. Arena implementation begun - for those who missed the intel, Early Access will contain new Arena feature, where you will be able to hire a Gladiator, equip him with what you crafted and represent yourself against enemy foe. Combat will be fully 3D action based.

There is a trainer who handles gladiators and will also be available for sparring, so that players can learn some tricks.


Gladiator will be skilled in 8 different combat categories


It won't be just a simple button mash with prizes in the end and actually, the overall reflexes or combat skills won't be the most contributing factor. Your blacksmithing skills will affect overall battle! I will reveal more features soon, as I will progress more with it! :)

I've played a lot with the Depth of Field so that I'll try to make it a bit more realistic, but overall the area is lively and when you come there, it maybe a still scene, though it will be detailed and made you feel immersed.


Thanks again for staying tuned and let me know your feedback here or on the game's Discord channel https://discord.gg/CnhggUB.

See you all soon on the festival!

VM Machal