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*Villagers* WIP 2

Hello dear fans and players,

just want to inform you that I'm in the middle of the 'Villagers' feature, but I'll take one more day before the first part of this gets released as I want to polish it out more and fix some new bugs that occured.
This day was very productive but also exhausting ofc.

And additional part of 'Villagers' feature included in the patch will be:

2. Barter

As it's pretty self explanatory, I don't have to probably add any more comments. This part took me longer than I expected, simply because of the quantity of options that you can actually barter in this game. It is still a young feature and will take weeks/months to get fully enhanced.

You can trade materials for gold and also for other materials. Value of the trade will vary on type of resource and quantity.

I want the player to see what is being offered before he clicks on it and gets options to 'Accept' / 'Decline' as it's more convenient.

This patch will also bring you 60° rotation possibility for camera. @Fluffy - thanks to you buddy!

In Wanborne, it's around 80° as that location allows it more. Why limited? Because the front and right side walls culling is working in optimized way and if you'd be able to rotate it 360°, it would start to be more demanding as culling of the walls would have to be calculated per frame, per rotation.

So, tomorrow will polish 1. Ursury and 2. Barter and together with some newly reported bugs and can release it for you guys!

Thanks for all the support!

Regards,

VM Machal