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  3. 0.8.9b hotfix

0.8.9b hotfix

Changes:

- player character now starts with 1 skill point so it properly aligns for later levels and doesn't confuse player during a skill reset

5.5 Update

- 'Dual forging' skill that has a chance to spawn additional item will no longer stuck that additional item in 'Closing deal' during sale
- returning money from ursury will be represented in a timeout dialogue that will auto close so player won't get stuck in some special circumstances
- Black diamond can be manualy crafted now
- all items will be now properly sold every now and then when player has 'Auto-Sell' enabled
- paintings will no longer be allowed to intercept wall mount decor or have a wall destroyed with them hanging in the air
- 'Derp Sheep' painting will be placeable on the wall with new collision


4.5 Update

- buying or selling stuff in marketplace will no longer break the value input bar when clicked on bottom menu buttons
- going from Plans tab to Crafting one will properly hide all the weekly plans choices
- Overseer menu will not be triggered during Sales and other menus
- fixed a bug that caused items in Sales menu to be hanging in 'Closing Deal' status infinitely


3.5 Update:

Bug fixes:

- pressing 'U' key in Main Menu will no longer bring the Dynasty HUD
- Overseer model will now have collision updated with other stuff in the workshop


2.5 Update:

Bug fixes:

- fixed Overseer auto quest handling in case of few quests
- fixed World Map event option when fighting the cave creature


1.5 Update:

Bug fixes:

- hiring new employees with 'Individual' trait will turn off Overseer control properly, also when Overseer auto production is turned off (when it was previously on)
- closing main menu will now show bottom menu frame with buttons
- closing Staff/Inventory menu by going to Town/Heroes/Treasury menu will now properly show minimap (if player unlocked world map)
- firing an employee will now properly reset his weekly programs too
- hiring an employee will reset their working hours to standard 12 hour daily shift
- any attack during battle will now properly close the side mines delivery menu
- saving a game will no longer hide bottom UI
- setting material value during marketplace trade will no longer show 'cancel' button at the bottom right part of the screen


29.4 Update:

Changes:

- certain skills that are limited per character will be marked as 'specialization'

Bug fixes:

- fixed display level and experience of all workers after loading the game into town
- fixed a bug that might cause Skill menu overlay when using max speed
- Warrior skill 'Heavy Hitter' will be learnable now
- calibrated V-sync button collider area to be accessible even when Anti alias settings is off
- Enchanting device will no longer be interactable when Sales or Staff menu UI is open
- Anvil is able to be sold in Sales menu
- fixed scrolling in equipment UI inventory
- 'Advanced craft and' 'Shiny stones' quests are now added to Overseer automatic handling

Original update:

Bug fixes:

- fixed world map special event option that will no longer stuck player camera
- fixed world map special event where the text overlay wasn't dismissed after chosing one of the options in the dialogue
- large wooden and metal chests will be now added to player's inventory automatically when moving to new town (requires new game)
- fixed a bug with old saves where Overseer menu -> Mining button was hidden
- fixed a bug where coming from Working Hours menu to Staff menu would kept Overseer employee hidden
- updated World Map dungeon special event with RUS translation
- maximum employees will be now properly counted based on player Fame count
- Wanborne is no longer skipping time as in old patches
- fixed some tutorial text overlay in the beginning of the game
- fixed font size for all quests