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0.9.1 Announcement

Dear crafters and blacksmiths,

I'm happy to announce that new version of Early Access BSL will be released on 16th, March! It will contain around 4 hours of gameplay and reworked features as they were introduced in previous updates.
For those who missed them, feel free to browse back in the news.

After 7 months of hard work I've started almost from scratch and can now bring you this:

- 10 different blueprints of items that have lots of modular parts. Parts can have visual purpose or bring different bonuses to the item
- blacksmith techniques affecting item price, quality and durability that is customizable
- completely reworked UI, thus bringing better mining order system with helpful tooltips
- reworked inventory with new tooltips for each item
- festival activity where you can fast sell items
- rival blacksmith that will be seeking to take over your business (early feature)
- customers will actively come to your workshop and buyout items that you set for sale
- negotiable selling with each customer (early feature)
- more complex orders (materials and quality may be recommended)
- 2 hero adventures with separate world models and explorable dungeons and creatures (early feature)
- tailor and smelter are removed from the game and are being outsourced by marketplace
- all hero battles are now based on arena fighting system (little bit enhanced) so arena feature is removed from the game


Roadmap will be also updated accordingly, since many features were changed or removed, so stay tuned!


This foundation is very solid and I'll be working on from here. Game is planned to be finished end of this year as I have now a vision on what should be there and how to continue (unlike last year).