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Blacksmith Legends News

0.8.9 hotfix 2

Changes:

- King's Tax rate was reduces to 5% / 10% / 15% with rising fame (down from 10% / 20% / 30%)
- locking an item during 'sale' will stop from selling it
- price diminishing for selling same type of item is slightly nerfed for beginning items
- final item price modifier is increased for the beginning of the game to give player items higher prices

Bug fixes:

- second blacksmith will be able to use 5,6,7,8 crafting slot
- all ingots can be now queued by all smelters on 5,6,7,8 crafting slot
- reloading game will reset items that was stuck in 'negotiating' phase
- possible fix of an item that may sometimes get stuck and not be removed from inventory after the sale was successful (needs testing)

0.8.9 Hotfix

- fixed a bug where game won't advance during Apprentince training tutorial
- WSAD camera can now be moved during paused time
- fixed a bug where clicking in between all tabs of other employees was not working
- Inventory is properly closed if player is auto directed to Manuscript Configurator

0.8.9 Live

Hello adventurers,

after over a month of polishing and hard work, the 0.8.9 patch is now live and running!

Here is the latest patch notes, that I've done recently:

Changes:

- Russian, German, Chinese, French, Italian, Polish, Spanish, Slovak translations were added to the new content of the patch
- reduced the requirement for hiring 2nd employee at the tavern to 45 (down from 50)
- added a failsafe mechanism at the beginning of the game for novice players, if they run out of resources, they get a new batch of iron and wood, until they are introduced to 'Mines tutorial'
- Show FPS function removed from options, since it wasn't working and Steam has it's own already
- added new village house in Mirstone near the fishing pier
- focus group target option removed from World battles, as player has now full manual control for every ability in manual battles
- Burnout effect will now give -50% working speed / -15% crafting quality instead of employee not showing up 1 day at work and will be properly displayed and working for ALL employees

Bug fixes:

- fixed disappearing 'X' buttons on Merchant menus in other languages
- Mirstone camera collider adjusted so player won't go into ground textures
- Soothing carpet has now his effect translated in all languages
- fixed a bug where going from Planning tab to other ones would cause weekly plans UI overlay
- fixed a bug that caused Planning tab to not appear in case of rapidly clicking through the tabs
- Manuscript list won't show names of any employees, or EXP bars as it's a general list
- finishing a quest is now displayed in all corresponding languages
- night and day pop-up changes are also displayed in all languages properly

Thanks to community for their feedback, some bug fixing and translations!
There are still some things that I'd love to do, but it requires a bit more time.

Please report any bugs that you find in the correct sections, if you happen to find some.
Will keep you updated about what will come next!

Cheers,

VM Machal

0.8.9 Beta Update 2

Changes:

- *NEW* Skills points can now be reset from their menu for 10 gold coins
- Pay rises have now only a chance to occur per week and it's based on the employee level
- Smelter and Alchemist can be now picked up in build mode even when they are currently crafting

Bug Fixes:

- Heroes will not enter combat with maxed out barriers or shields
- Stunning a hero while he is choosing from options will result in his turn being skipped properly
- Smelter ingots will be now crafted without the need to set them up
- fixed a bug that caused shortcut to Manuscript Configurator (Shift + LMB) being stuck
- fixed proper display of skill highlight
- Drezhul and Tilanda will always start with 2 Skill points due to their level
- fixed a bug where skill trees were not shown to any other employee than player

0.8.9 Beta Update 1

Changes:

- *NEW* Employees can now ask for pay rise every week. Accepting or denying their request will bring either positive or negative results, even employee leaving player permanently
- Color grading and Temporal antialiasing will be now implemented by default

Bug fixes:

- Chainmail will be now properly crafted