0.8.9 Beta started!
Dear blacksmiths,
after about a month I can now present you a fairly playable state of the upcoming patch!
Because it's way bigger than I original wanted it to be, I've created a Beta branch on steam so that any volunteers can help me test it and balance it out!
ENGLISH VERSION ONLY!
Other languages are not applied yet, as I'm still waiting for the translations. If you are Russian or Chinese translator willing to participate, don't hesitate to contact me!
To opt for Beta, please do the following steps:
1. Right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
2. Your beta should be listed in the dropdown menu under "Select the beta you would like to opt into:"
Here is an example image from Steam on how it should look like!

Once you select the Beta branch, it will begin downloading the game. Your save data will be joint, so be sure to back it up, if you don't want to overwrite it!
I'd recommend starting a new game, as there are way too many new features that would make your current gameplay overwhelming or confusing. But it's entirely up to you. Skilled players should have no issues though!
Here are some patch notes:
Patch 0.8.9 Beta
Changes:
- *NEW* Manuscript and Skills menu added into each employee menu that contains every available recipe
- *NEW* World map battles have now visible 'Timebar' showing when is the combatant's turn and manual Battle menu with available abilities
- *NEW* Employees and Heroes have now 10 learnable skills that gives them more depth
- *NEW* Manuscript configurator menu for each recipe that enhances the depth of each item available for crafting
- *NEW* Employees and heroes now gain 1 Skill point for every level they gain up to 10
- *NEW* Sales history menu is now available in Sales Menu, providing player info about total sales and customer feedback
- Player can now gain or lose fame when selling items based on their quality setup
- Every item crafted will now contain Complexity, representing chance to fail (not being crafted)
- Employees can now have 'accidents' at work, causing them to not shop up at work for a defined amount of time
- Right clicking on an item in Sales menu will show option to 'Lock' / 'Unlock' it
Bug report:
- fixed a bug that caused Expansion quest to show double rewards in case of rapid clicking
- fixed a bug where going to Arena and participating in match would instantly finish Map exploration for heroes
- loading a different save slot will no longer cause achievement transfer into the other one
- Alchemist items 'Bookcase' and 'Reagent storage' are sellable at builder merchant
- waterfall sounds should now properly stop when going to world map from Wanborne
- top menu HUD will now display 3 digit Adamantium ingot quantity properly
and many others...who should remember all those quantities! :)
Please report any new bugs into the same Bug report at Steam page or @Discord server.
Happy testing!
VM Machal
after about a month I can now present you a fairly playable state of the upcoming patch!
Because it's way bigger than I original wanted it to be, I've created a Beta branch on steam so that any volunteers can help me test it and balance it out!
ENGLISH VERSION ONLY!
Other languages are not applied yet, as I'm still waiting for the translations. If you are Russian or Chinese translator willing to participate, don't hesitate to contact me!
To opt for Beta, please do the following steps:
1. Right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
2. Your beta should be listed in the dropdown menu under "Select the beta you would like to opt into:"
Here is an example image from Steam on how it should look like!

Once you select the Beta branch, it will begin downloading the game. Your save data will be joint, so be sure to back it up, if you don't want to overwrite it!
I'd recommend starting a new game, as there are way too many new features that would make your current gameplay overwhelming or confusing. But it's entirely up to you. Skilled players should have no issues though!
Here are some patch notes:
Patch 0.8.9 Beta
Changes:
- *NEW* Manuscript and Skills menu added into each employee menu that contains every available recipe
- *NEW* World map battles have now visible 'Timebar' showing when is the combatant's turn and manual Battle menu with available abilities
- *NEW* Employees and Heroes have now 10 learnable skills that gives them more depth
- *NEW* Manuscript configurator menu for each recipe that enhances the depth of each item available for crafting
- *NEW* Employees and heroes now gain 1 Skill point for every level they gain up to 10
- *NEW* Sales history menu is now available in Sales Menu, providing player info about total sales and customer feedback
- Player can now gain or lose fame when selling items based on their quality setup
- Every item crafted will now contain Complexity, representing chance to fail (not being crafted)
- Employees can now have 'accidents' at work, causing them to not shop up at work for a defined amount of time
- Right clicking on an item in Sales menu will show option to 'Lock' / 'Unlock' it
Bug report:
- fixed a bug that caused Expansion quest to show double rewards in case of rapid clicking
- fixed a bug where going to Arena and participating in match would instantly finish Map exploration for heroes
- loading a different save slot will no longer cause achievement transfer into the other one
- Alchemist items 'Bookcase' and 'Reagent storage' are sellable at builder merchant
- waterfall sounds should now properly stop when going to world map from Wanborne
- top menu HUD will now display 3 digit Adamantium ingot quantity properly
and many others...who should remember all those quantities! :)
Please report any new bugs into the same Bug report at Steam page or @Discord server.
Happy testing!
VM Machal