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Blacksmith Legends News

*Villagers* feature WIP!

Hello crafters,

bringing you first part of the upcoming feature that I choose to call *Villagers*, as it brings like nearby villagers to your workshop with various requests!

First request then will be:

Borrowing gold (Ursury)
Well, in medieval times, everyone who had some wealth was an object of interest for the poor and blacksmiths actually were holding a function of a 'bank' to various locals!

Ursury was performed on a normal basis and was pretty common.

So, the borrowed and returned amount will be calculated randomly, because every deal doesn't have to be the best one, nor the worst!


And so with borrowing gold, 2 things can happen!

Client returns you the money! Everyone would want that to happen, right?


Now, what happens when he doesn't? You can let it go to gain good rep or extort to get evil rep. This way I want to make it more flexible to people who decided to do some rep quests, but may want to get other rep items later in the future!


What comes now are few more models and situations this can happen, then will move on to Time orders and material requests!

Let me know what do you think!

Regards,

VM Machal

Version 0.8.7c update

Hello fans and players,

here comes third part of bugs and polishes for BSL!

Patch 0.8.7c

Changes:

- Crafting Menu of every staff can now be opened by clicking on the HUD above them
- Flag creator - flag will not be clean but with default values, so player can change colours of all parts instantly
- staff crafting UI above them will hide when camera is zoomed out at a further distance
- repositioned some Tutorial Lady pop-ups so they don't cover important UI
- Apprentice Training tutorial will offer a close button after 5s
- Wanborne arena enter button was positioned closed to the tavern
- Spider cave 2 and Haunted Crypt 2 battles were slightly nerfed
- reduced the pillaged amount caused by Armed group 3 to player

Bug fixes:

- Marketplace will start selling items properly after 7am
- fixed overlay of fire damage tooltip after enchantment
- fixed auto production of Life Stone for Overseer
- exploration and mining will not continue while player is in Tavern, pop-ups will be waiting when player is also in Build mode or during robbery event
- fixed a bug that caused player to be stuck in black screen if World map was called at the same time when exploration got finished
- fixed a bug that caused Lesser scroll of glory to not give fame after sell
- fixed a bug that caused Armed group 3 to not reappear after losing the battle
- fixed a bug that caused Spider cave 2 to not respawn on World map after moving to Wanborne
- higher quality runes and scrolls will be now visible in Inventory

Now I'm working on implementing new feature that will be since ealry game. If you have time, please visit game's official discord server HERE to take the poll and help me shape the feature!


Regards,

VM Machal

Prologue available now!

Dear crafters,

as promised, we've re-activated Prologue again so that people who are not sure about what this game is can check it out and play the first hour for free.
After reaching the achievement 'Prologue finished' the content or game won't advance. You will still be able to play it though!

You can download it from BSL main store page or click here.

I'm now going to work on some things that will pimp the early stages of the game, since that seemse to be issue for most people.

Regards,

VM Machal

Version 0.8.7b

Dear fans and players,

so after some great decisions, Prologue is soon in the store, meanwhile, let me share this update patch notes:

Changes:

- Minecraft and Golden eyes quest have been removed and rewards transfered to other ones
- Back on feet quest now gives Brazier and +4 fame and +8 gold
- Tapestry now adds +5 gold and adds remaining banners from Golden Eyes quest
- greatly reduced power needed to auto-win a battle against bandit group 2 and 3
- Overseer auto-production will no longer block setting repeat crafting of individual employee by player
- Heroes menu now contains exp bar visible and finishing exploration of map grants random amount of EXP

Bug report:

- removed a function to call 'Flag menu' when returning from 'Credits' in Main Menu
- fixed a bug where 'Exit Game' button sometimes was not visible after loading a save
- fixed a potential blocking situation, if player reloaded game during Bandit 1 or 2 group roams and they were not re-spawned
- Life stone and Ruby will be properly updated in Inventory - Overview
- Lesser scroll of Ice, Essence stone, Soul stone, Cloud stone recipes can now be crafted
- taking the enchanted item from the cube during pause will now work
- Simple plate armor will show same icon in Inventory - Overview
- fixed a bug that caused player to enter Haunted Crypt 2 instead of Spider Cave 2

Tomorrow I'll work on some new feature, that I don't want to share at the moment as I have no visual representation. But it should bring early game more 'things to do'!

Regards,

VM Machal

Hotfix 0.8.7a

Hello blacksmiths,

bringing you a fast fix to the Wanborne stuff and was able to also fix the bug with overseer not properly managing Smelters, other things in the meantime:

Patch 0.8.7a

Bug report:

- Wanborne build fix
- Simple plate armor icon will show that item
- Burning mace english version will show 'Stats'
- Overseer will now manage all Smelters
- Alchemist build room icon will now remove 'red notification' icon when it's clicked
- added a safety function to force close 'Changelog' during load and after starting new game

I know some of you had issue with Wanborne things disappearing. I think it was due to the bug that floors were not able to be placed and they are connected to walls and stuff. So I believe, from this patch on, after saving the content, it shouldn't disappear in the future.

Regards,

VM Machal