Trial Interface Overhaul
To the Crown Mages,
The latest update for Astatos is here! This update brings a major overhaul to the Trial interfaces, improving readability and functionality. Additionally, minor UI tweaks have been made across the entire game along with improvements to the appearance of text.
[h2]General Trial Changes[/h2][hr][/hr]

Several elements of the Tral interface have been revised!
[h2]Hero Stage Changes[/h2][hr][/hr]

The Hero Stage interface has been revised!
[h2]Trial Stage[/h2][hr][/hr]

The Trial Stage interface has been revised!
While some minor Trial interfaces still need to be revised, we hope this update vastly improves the gameplay experience for both new and veteran players!
[h2]Chapter II Progress[/h2][hr][/hr]
Additionally, we’d like to announce that the main scenario text for Astatos Chapter II has been completed! Translation, programming, and illustration tasks are still underway.
For the detailed list of changes implemented with Astatos v0.8, please read on below.
- From the team at Studio Klondike
[h2]New Content[/h2][hr][/hr]
[h2]Game Changes[/h2][hr][/hr]
[h2]Game Improvements [/h2][hr][/hr]
[h2]Game Fixes[/h2][hr][/hr]
The latest update for Astatos is here! This update brings a major overhaul to the Trial interfaces, improving readability and functionality. Additionally, minor UI tweaks have been made across the entire game along with improvements to the appearance of text.
[h2]General Trial Changes[/h2][hr][/hr]

Several elements of the Tral interface have been revised!
- The player UI has been redesigned, improving readability, and adding new animations.
- The End Turn and Exchange buttons have been redesigned, now appearing more prominent in the UI.
- The End Turn button has new animations to guide the player to click it.
- The overall layout of interface elements have been adjusted, such as during side selection.
[h2]Hero Stage Changes[/h2][hr][/hr]

The Hero Stage interface has been revised!
- Adjusted the appearance and position of the Hero Spaces. New animations have been added when the player and opponent are taking their turns.
- Redesigned the Hero Summon button. This button is now much more prominent and intuitive to use. The appearance now indicates if Hero Cards are available to summon. A counter is also shown when you are approaching your Hero Card Summon limit.
- Revised the UI elements and spacing of Hero Cards for improved readability.
- The Seal Card space has been removed from Takeover Trials where it is not utilised.
- Redesigned the Hero Ability interface and animations. The order of animations during Hero Abilities have been changed to make them easier to follow.
[h2]Trial Stage[/h2][hr][/hr]

The Trial Stage interface has been revised!
- A new indicator shows the number of Element Cards that can be matched.
- Additional animations have been added when matching the Trial Card.
- Hovering an Element Card in your hand highlights the matching Trial Cards in yellow, if any.
- Hovering a Spell Card in your hand highlights relevant Trial Cards in blue, if any.
- Spell Card descriptions have new icons indicating if they are played for matching Trial Cards, different Trial Cards, or any Trial Card.
While some minor Trial interfaces still need to be revised, we hope this update vastly improves the gameplay experience for both new and veteran players!
[h2]Chapter II Progress[/h2][hr][/hr]
Additionally, we’d like to announce that the main scenario text for Astatos Chapter II has been completed! Translation, programming, and illustration tasks are still underway.
For the detailed list of changes implemented with Astatos v0.8, please read on below.
- From the team at Studio Klondike
[h2]New Content[/h2][hr][/hr]
- A new Hero Skin has been made available as the monthly reward. The previous month’s Hero Skin has been added to the in-game store.
- Nikos - The Renewing Blaze

[h2]Game Changes[/h2][hr][/hr]
- Reduced the difficulty of the Story Trial within the sub-chapter “Journey to Irinipolis - Part III”
- Updated playable tutorial animations to reflect the UI changes made in this update. (The images for the manual will be updated in a future patch.)
- The position of the Takeover Trial and Conquest Trial buttons have been swapped in the Trials menu.
[h2]Game Improvements [/h2][hr][/hr]
- Extended the font display system to carry over styles when swapping between languages. In particular this improves the appearance and thickness of shadows beneath text.
- Allocated more texture space to the Traditional Chinese and Simplified Chinese fonts, increasing the sharpness of headings.
- [English only] Improved the text sizing when playing with the Open Dyslexic font enabled.
[h2]Game Fixes[/h2][hr][/hr]
- Disabled the high-ping kick when playing the Tutorial or Story Trials. These game modes are hosted locally, as such the server ping check is not necessary.
- Resolved a bug that caused some UI to appear semi-transparent during Story Trials.
- Rank and Level no longer display on the victory screen during Story Trials.