Better Combat Feel - Patch 1.5.0 is out now!
[p]Patch 1.5.0 brings improvements to combat feel, balancing and AI behavior.[/p][p]Note to Linux players - due to toolset issues native Linux build will be updated at later date. Please use Proton it works better anyway.[/p][p][/p][h3]GAMEPLAY CHANGES[/h3]
- [p] Toned down strafing and backpedaling behavior for melee enemies.[/p]
- [p] Enemies are now turned to ragdolls when killed and are tossed in the attack direction. [/p]
- [p] Added hitstop when hitting enemies further improving combat weight and feel.[/p]
- [p] Introduced sprint (left alt / L2) for easier level traversal. You can dash forward but cannot attack or jump while sprinting.[/p]
- [p] Reduced general difficulty by 10%.[/p]
- [p] Increased all boss health by 15%.[/p]
- [p] Fireball and Frostbolt have greater aoe and slightly greater damage.[/p]
- [p] Fireball afterburn now inflicts pain upon enemies.[/p]