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  3. New Update & Trading Cards

New Update & Trading Cards

Hi everyone,
It was a busy weekend for the Pine team! We prepared and tested a new update with more than 140 fixes for the game and the room editor. The update is now live, and you can check the full changelog below.

[h2]Trading cards[/h2]

Trading cards and community items are now live on Steam! You can collect 10 trading cards, 3 backgrounds, emoticons, and all the cool stuff.

[h2]Build-a-Room contest[/h2]

Already there are 200+ rooms on the workshop, and we are amazed how awesome some of them are! You still have 5 more days to submit your rooms. You can check the rules here.

[h2]Omega Corp.[/h2]

The next update with the first "Omega Corp." level is coming out later this week. You can read more here.

[h2]Get the game for -10% for the next 24h![/h2]
https://store.steampowered.com/app/1435790/Escape_Simulator/
The launch discount is live till tomorrow, so if you plan to get the game, or buy the copy for a friend, now it's the best time to do it! ;)

[h2]Changelog: [/h2]
  • Added chat option (can be used in SP as a note)
  • Fixed teleport in MP
  • Fixed notes in MP
  • Key Bindings - support for the exclusion of KeyBindingAction
  • Achievement fixes
  • Wind puzzle lever in Chamber of Danger fixed
  • Multiplayer optimizations and fixes
  • Fixed mouse bug on Mac
  • A lot of translation fixes
  • A lot of small audio fixes

[h3]Room Editor changelog: [/h3]
  • New "House" props added
  • Fixed player save
  • Fix for zero duration & kinematics
  • Prop button UI caching
  • Workshop UI bug fixed
  • Prop tags upgrade
  • A lot of item fixes
  • Triggers fixed
  • New item icons added
  • Cabinet prop animations fixed
  • Moved starting camera position back a bit
  • Add item now has consistent scale - need to test all levels
  • Editor now start with a random room theme
  • Expand room with same theme floor/wall/ceiling
  • Consistent lighting on custom levels
  • Fixed buttons parented to the animated stuff
  • Disable autosave on play mode.
  • Ctrl-S saves room
  • Added option to delete room from UGC folder
  • Collider fix
  • Fixed card materials in editor that were glowing white


Have fun!
Pine team