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  3. New Puzzle Logic Prop & Train Totem fix

New Puzzle Logic Prop & Train Totem fix

[h2]Changelog:[/h2]
  • The Puzzle Logic prop has been updated and it had it's functionality changed to better suit general use and our next update!
  • Fixed "The Train" totem freeze.

[h2]Quick Tutorial:[/h2]
The updated Puzzle will automatically change visible walkthrough hints based on puzzles that can be solved at a certain time.
Hints: Connect only the walkthrough steps that solve that puzzle
Conditions: Connect all puzzles that need to be solved before the hints for this puzzle can be displayed
Solving puzzles that have a condition before solving the condition will silently solved all previous puzzles so be careful with how you set up you conditions and if players can access them before solving previous puzzles

You can update rooms with the old Puzzle prop by going to the Room config and pressing the 'Activate' button next to the 'Remove all legacy Puzzle components' option. This will remove all Puzzle components from the room and you will have to add new Puzzle props.

Vinka made a video tutorial in which you can learn how to use new Puzzle Logic Prop and create dynamic walkthroughs:
[previewyoutube][/previewyoutube]
"In this tutorial, we'll teach you how to create dynamic walkthroughs for Escape Simulator using the Puzzle Logic Prop in the Room Editor.
If you want to dive deeper into the Puzzle Logic Prop, you can find the example room in the link below. Simply subscribe to the room and copy it in-game to open it in the Room Editor."

https://steamcommunity.com/sharedfiles/filedetails/?id=3003134474

For any additional questions about the Room Editor, feel free to join our Discord community where numerous room creators gather to help and support each other!

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