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  3. We are off on vacation, but first; here's a Versus hotfix!

We are off on vacation, but first; here's a Versus hotfix!

We're packing our bags for a (well deserved) 2-week summer break, but not before delivering a sizzling hotfix packed with bunch of fixes! 🔧
Don't forget to enter our Build-a-Room #4 challenge – it's your chance to get creative and win a cool $2000! 💰



Changelog:

[h2]Versus Core[/h2]
  • Fixed freeze if you are playing versus mode with a room that has an eject slot at the beginning of the map
  • Removed "You Lost!" message if you are left alone in a versus map.
  • Versus trophy screen is visually much more consistent across all maps.
  • Fixing freeze at Versus rooms where the game would freeze if other players disconnect at the trophy screen.
  • Fixed bug where versus leaderboards would display 1 instead 10.

[h2]Versus Rooms[/h2]
  • Adjusted lasers in "Versus Apprentice" room so its easier to see if you finished the puzzle
  • Adjusted hints for "Versus Apprentice" room.
  • Adjusted laser block time in "Versus Apprentice" so it's a more fluid feel.
  • Adjusting Japanese translations in "Versus Apprentice".
  • Fixing bug where rotating cubes could be rotated at a weird angle in "Versus Apprentice".

[h2]Random Lobby[/h2]
  • Adjusted random lobbies so they look for additional regions for a match.
  • Searching for a random lobby now shows "Connecting" panel and disallows click spamming random matches.

[h2]Level Specific[/h2]
  • Fixing freeze in "The Elevator" in coop when picking up a key.
  • Fixed wrong player spawn locations in "The Metaverse" in versus mode.

[h2]Other[/h2]
  • Removed token UI in rooms that have no tokens.
  • Fixing soft lock if you leave a zoom
  • Fixing bug where big items would clip through a player when entering a slot.
  • Changed "Dynamic Walkthrough" Steam tag to "Versus".


Pine team