We are off on vacation, but first; here's a Versus hotfix!
We're packing our bags for a (well deserved) 2-week summer break, but not before delivering a sizzling hotfix packed with bunch of fixes! 🔧
Don't forget to enter our Build-a-Room #4 challenge – it's your chance to get creative and win a cool $2000! 💰

[h2]Versus Core[/h2]
[h2]Versus Rooms[/h2]
[h2]Random Lobby[/h2]
[h2]Level Specific[/h2]
[h2]Other[/h2]
Pine team
Don't forget to enter our Build-a-Room #4 challenge – it's your chance to get creative and win a cool $2000! 💰

Changelog:
[h2]Versus Core[/h2]
- Fixed freeze if you are playing versus mode with a room that has an eject slot at the beginning of the map
- Removed "You Lost!" message if you are left alone in a versus map.
- Versus trophy screen is visually much more consistent across all maps.
- Fixing freeze at Versus rooms where the game would freeze if other players disconnect at the trophy screen.
- Fixed bug where versus leaderboards would display 1 instead 10.
[h2]Versus Rooms[/h2]
- Adjusted lasers in "Versus Apprentice" room so its easier to see if you finished the puzzle
- Adjusted hints for "Versus Apprentice" room.
- Adjusted laser block time in "Versus Apprentice" so it's a more fluid feel.
- Adjusting Japanese translations in "Versus Apprentice".
- Fixing bug where rotating cubes could be rotated at a weird angle in "Versus Apprentice".
[h2]Random Lobby[/h2]
- Adjusted random lobbies so they look for additional regions for a match.
- Searching for a random lobby now shows "Connecting" panel and disallows click spamming random matches.
[h2]Level Specific[/h2]
- Fixing freeze in "The Elevator" in coop when picking up a key.
- Fixed wrong player spawn locations in "The Metaverse" in versus mode.
[h2]Other[/h2]
- Removed token UI in rooms that have no tokens.
- Fixing soft lock if you leave a zoom
- Fixing bug where big items would clip through a player when entering a slot.
- Changed "Dynamic Walkthrough" Steam tag to "Versus".
Pine team