Escape Simulator Update: Now on Meta Quest!
With the Meta Quest release, we’ve also updated the Steam version (v33780). This update includes new features like brightness adjustment, automatic language detection, better VR interactions, and plenty of bug fixes to improve your experience.
General Improvements
Bug Fixes:
VR Improvements
Bug Fixes:
General Improvements
- Meta Quest Version Released: The game is now available on Meta Quest 2 & 3!
- Brightness Adjustment: Added an option to customize game brightness.
- Automatic Language Detection: The game now automatically sets the language based on your system settings upon first launch.
- Steam Deck Support: You can now quit properly on Steam Deck when running on Linux Proton.
- Updated Steam SDK: Integrated the latest Steam SDK for improved compatibility.
- Improved Dark Mode: Enhanced dark mode with a new background video.
- Visual Enhancements: General theme improvements across the game.
Bug Fixes:
- Fixed an issue where lobby codes were not displayed in the "Can't find lobby" pop-up.
- Resolved a bug where no button was selected when using a controller after failing to join a lobby.
- Fixed controller navigation for walkthrough buttons.
- Resolved an issue where the character in the main menu would incorrectly appear.
- Fixed item rotation freeze in multiplayer when taking an item from a slot filled by another player.
- Addressed a memory leak in Workshop rooms related to audio management.
VR Improvements
- Customizable VR Hover Time: Added an option to adjust the hover time needed to show VR item info.
- Enhanced Manual Interaction: Improved manual interaction with joysticks.
- "Reconnecting" UI: Added a clear "Reconnecting" message when players disconnect during multiplayer.
- Precise Interactions: Interactions with slidables are now more accurate in VR.
- Improved Pop-up Messages: Enhanced clarity and added better animations to pop-up messages.
- Token Pickup: Improved positioning of the token pickup message in VR.
- Vignette Effect: Enhanced rendering of the VR vignette effect.
Bug Fixes:
- Fixed an issue where changing game language didn’t update item names in the VR trashcan.
- Resolved a black screen bug when failing to join a lobby in VR (e.g., when host puts down headset).
- Fixed a bug where slot object names would appear incorrectly when hovering with an item in community rooms.
- Resolved an issue with "Slot" gizmos being visible in mirrors and inventories in community rooms.
- Level Improvements
- Token Accessibility: Fixed tokens that were previously unobtainable in certain levels (Lost Spirits, The Underground Lab, Leonardo's Workshop).
- The Attic (Globe Puzzle): Improved UX—now displays the last pressed button to avoid confusion.
- The Top (Level Exit): Added a proper exit when finishing the level.
- Tutorial: Fixed localization issues.
- The Attic (VR): Enhanced Jack-in-the-box interaction.
- Space Walk (VR): Player helmet is now correctly positioned.
- Improved Readability in VR: Increased item sizes in certain levels (The Library, The Attic, The Lab, The Lobby) for easier reading.
- Adrift in Space (VR): Text on tablets is now enlarged in VR for better visibility.
- Special Interaction Hints (VR): Added clearer hints for special interactions in specific VR levels (e.g., rotating statues in "The Top," rotating pipes in "Space Walk").