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Escape Simulator News

The Talos Principle Free Escape Room is Available Now!

We’ve teamed up with the awesome folks at Croteam and Devolver Digital to bring you one of the best puzzle collaborations ever! The Talos Principle escape room is now available in Escape Simulator. 🐈

https://store.steampowered.com/app/3193660/Escape_Simulator_The_Talos_Principle_DLC/

Dive into intricate puzzles, uncover hidden secrets, and immerse yourself in the wonders of an ancient civilization.



[h2]ːcleankeyː Mayan DLC[/h2]
This week we’re celebrating Escape Simulator’s 3rd birthday with a special announcement: our brand-new Mayan DLC is coming on December 5th! Get ready to be transported to a breathtaking jungle, filled with even more tricky puzzles and ancient mysteries. Make sure to wishlist it now and be among the first to explore this epic adventure!

https://store.steampowered.com/app/2644890/Escape_Simulator_Mayan_DLC/

[h2]ːcleanhourglassː SALE![/h2]
For a limited time, we’ve got some awesome deals for you:
Escape Simulator is 30% off!

https://store.steampowered.com/app/1435790/Escape_Simulator/

Escape Simulator X The Talos Principle 2 bundle for an extra 10% off!

https://store.steampowered.com/bundle/44939/Escape_Simulator_x_The_Talos_Principle_2/

[h2]ːcatintimeː FAQ[/h2]

Wait, this DLC is completely free?
Yep, totally free.

How big is The Talos Principle DLC?
One room, but bigger than the standard ones. Playtime should be around 45 minutes

What about the Room Editor props?
We'll be adding new props in the next update, probably next week.

Is Talos room available on Meta Quest VR?
Yes, it's available!

Is it based on Talos 1 or 2?
The room works as a standalone experience set in the world of Talos Principle. We made sure there are no spoilers.

Enjoy! Pine team

Escape Simulator: Mayan DLC – Coming December 5th

This weekend marks 3 incredible years of Escape Simulator, and with it, 5 years of hard work from our tiny Pine team. We couldn’t be prouder of what we’ve accomplished, but none of it would’ve been possible without you, our amazing community! 🫶

Just a few days ago, we revealed the upcoming The Talos Principle DLC (which is free and launching tomorrow). But we’ve got one more exciting announcement for this special birthday week: we're working on a brand-new escape room pack – the Mayan DLC is coming December 5th!

Wishlist here:
https://store.steampowered.com/app/2644890/Escape_Simulator_Mayan_DLC/

Get ready to be transported to a world filled with ancient secrets, treacherous traps, and awe-inspiring temples, where only the sharpest minds and bravest souls will emerge victorious.

[previewyoutube][/previewyoutube]

Key Features of the Mayan DLC:

  • Four New Escape Rooms: Dive into stunning Mayan environments with fresh puzzles designed to push your thinking to the limit.
  • Mayan-themed Props: Room builders, we’ve got new Mayan-themed props to use in your next community room project.
  • New Outfits: Explore in style with comfy, adventure-themed outfits that fit the Mayan setting perfectly.
  • Brand-new Soundtrack: Immerse yourself in the mysteries of the Mayan world with an all-new soundtrack.
  • Cross-platform Multiplayer: Grab your friends and tackle the challenges together, with cross-platform co-op for flat, Steam VR, and Meta Quest (standalone) VR players.

The Mayan DLC will be available for $5.99 USD / 5.99 EUR.

Mark your calendars for December 5th and don't forget to wishlist it here!

The Talos Principle free DLC room coming October 22!

Hey everyone!

We are excited to announce the release of The Talos Principle DLC, a new free room for Escape Simulator, created in collaboration with Croteam as a homage to the critically acclaimed The Talos Principle series!

https://store.steampowered.com/app/3193660/Escape_Simulator_The_Talos_Principle_DLC/

Prepare to explore, think deeply, and unlock new layers of meaning and discovery. Get ready to challenge your mind when the DLC becomes available for free on October 22.

[previewyoutube][/previewyoutube]

As huge fans of the series here at Pine Studio, we’ve worked hard to capture the essence of its deep philosophical themes, mind-bending puzzles, and breathtaking environments.

In this DLC, players will face a series of intricate puzzles and challenges inspired by The Talos Principle universe. Whether you are a veteran of Escape Simulator or a fan of The Talos Principle, we believe this room will offer a unique, engaging experience that bridges the gap between these two beloved puzzle game worlds.

We can’t wait to see how you’ll fare in this puzzling tribute to The Talos Principle. Join us and immerse yourself in the world of complex riddles and beautiful philosophical exploration!

[h2]But, before you go, here's a small FAQ![/h2]

Wait, this DLC is completely free?
Yep, totally free.

How big is The Talos Principle DLC?
One room, somewhat bigger than the standard ones. Playtime: around 45 minutes

What about the Room Editor props?
Not at launch, but planned with the next update (eta: a week)

Is it coming to standalone, Meta Quest VR?
Definitely! Sometime next week (probably Thursday).

Is it based on Talos 1 or 2?
The room works as a standalone experience set in the world of Talos Principle. We made sure there are no spoilers.


As always, thanks for being the awesome community that you are, and happy escaping!

Pine Studio

Escape Simulator Update: Now on Meta Quest!

With the Meta Quest release, we’ve also updated the Steam version (v33780). This update includes new features like brightness adjustment, automatic language detection, better VR interactions, and plenty of bug fixes to improve your experience.

General Improvements
  • Meta Quest Version Released: The game is now available on Meta Quest 2 & 3!
  • Brightness Adjustment: Added an option to customize game brightness.
  • Automatic Language Detection: The game now automatically sets the language based on your system settings upon first launch.
  • Steam Deck Support: You can now quit properly on Steam Deck when running on Linux Proton.
  • Updated Steam SDK: Integrated the latest Steam SDK for improved compatibility.
  • Improved Dark Mode: Enhanced dark mode with a new background video.
  • Visual Enhancements: General theme improvements across the game.


Bug Fixes:
  • Fixed an issue where lobby codes were not displayed in the "Can't find lobby" pop-up.
  • Resolved a bug where no button was selected when using a controller after failing to join a lobby.
  • Fixed controller navigation for walkthrough buttons.
  • Resolved an issue where the character in the main menu would incorrectly appear.
  • Fixed item rotation freeze in multiplayer when taking an item from a slot filled by another player.
  • Addressed a memory leak in Workshop rooms related to audio management.


VR Improvements
  • Customizable VR Hover Time: Added an option to adjust the hover time needed to show VR item info.
  • Enhanced Manual Interaction: Improved manual interaction with joysticks.
  • "Reconnecting" UI: Added a clear "Reconnecting" message when players disconnect during multiplayer.
  • Precise Interactions: Interactions with slidables are now more accurate in VR.
  • Improved Pop-up Messages: Enhanced clarity and added better animations to pop-up messages.
  • Token Pickup: Improved positioning of the token pickup message in VR.
  • Vignette Effect: Enhanced rendering of the VR vignette effect.


Bug Fixes:
  • Fixed an issue where changing game language didn’t update item names in the VR trashcan.
  • Resolved a black screen bug when failing to join a lobby in VR (e.g., when host puts down headset).
  • Fixed a bug where slot object names would appear incorrectly when hovering with an item in community rooms.
  • Resolved an issue with "Slot" gizmos being visible in mirrors and inventories in community rooms.
  • Level Improvements
  • Token Accessibility: Fixed tokens that were previously unobtainable in certain levels (Lost Spirits, The Underground Lab, Leonardo's Workshop).
  • The Attic (Globe Puzzle): Improved UX—now displays the last pressed button to avoid confusion.
  • The Top (Level Exit): Added a proper exit when finishing the level.
  • Tutorial: Fixed localization issues.
  • The Attic (VR): Enhanced Jack-in-the-box interaction.
  • Space Walk (VR): Player helmet is now correctly positioned.
  • Improved Readability in VR: Increased item sizes in certain levels (The Library, The Attic, The Lab, The Lobby) for easier reading.
  • Adrift in Space (VR): Text on tablets is now enlarged in VR for better visibility.
  • Special Interaction Hints (VR): Added clearer hints for special interactions in specific VR levels (e.g., rotating statues in "The Top," rotating pipes in "Space Walk").

Escape Simulator is Now Available on Meta Quest!

Hey everyone!

We’ve got some exciting news—Escape Simulator is now live as a standalone release on Meta Quest 2 & 3! That means you can now jump into your favorite escape rooms directly on your Quest, no PC required!

If you’re on Quest, it’s time to grab your headset and start solving puzzles in VR. 🧩🔍

➡️Escape Simulator on Meta Horizon Store

Here’s what you get:

  • Single-player and Multiplayer Co-op: Enjoy Escape Simulator solo or gather your friends for an online co-op adventure for up to 10 players, though each level is ideally suited for groups of three.
  • Cross-platform Co-op Multiplayer: Escape Simulator supports Meta Quest 2, Meta Quest 3 and Steam version (flat of VR) in multiplayer co-op, ensuring seamless fun across platforms.
  • Full VR Integration: Experience intuitive movement with Meta Quest’s Touch Controllers, fully immersing yourself in the interactive environments.
  • Varied Play Modes: Choose to play sitting, standing, or in roomscale mode, adapting the game to your preferred play style.
  • Community-Created Content: Meta Quest users can also access a curated selection of the best community-created escape rooms, hand-picked by Pine Studio and ported to Meta Quest for VR.
  • Downloadable Content & Updates: Internet connection is required to access downloadable content, which includes regularly added rooms and puzzles, providing ongoing updates to keep the experience fresh and exciting.


[previewyoutube][/previewyoutube]

And finally, we want to thank our VR testers from Discord for their tremendous help, without whom the Meta Quest version would have been extremely difficult to achieve.

[h2]But wait! Take this FAQ before you go![/h2]

How much does the game cost on Meta Quest?
Escape Simulator for Meta Quest is priced at $19.99 USD or €16.99 EUR.

Will there be cross-platform multiplayer between Meta Quest and Steam versions?
Definitely!

Is the content of Escape Simulator identical to the PC version?
Yes, but at launch, the game will include 16 rooms, all of which are completely free.

When will the other rooms and DLCs be released?
Additional rooms and DLCs will be released over the next few months.

Why are you doing it this way? I want all the rooms right away!
We understand you'd like everything immediately, but optimizing larger rooms for Quest takes extra time to ensure they run smoothly, and we want to do it right.

I’m confused about the community rooms. What do you mean Pine Studio will be selecting them?
Since there's no way to link the Meta Quest version to Steam Workshop, Pine Studio will carefully curate the best community rooms and manually upload them to our server, where they will be available to Meta Quest players.

Can I create my own community room on Meta Quest?
Unfortunately, no. The Room Editor is currently only available on the Steam version of the game.

Will there be a discount for Steam owners of the game?
Unfortunately, we are unable to offer a discount for Steam players due to technical limitations.

Will Quest VR testers get a discount?
Our Quest VR testers will receive Escape Simulator for Meta Quest completely free as a thank you for their tremendous help.

As always, thanks for being the awesome community that you are, and happy escaping!

Pine Studio