1. Escape Simulator
  2. News

Escape Simulator News

v1.0.22791 hotfix

The Crew Quarters
  • Fixed cannonballs
  • Added water sounds


The Greenhouse
  • Fixed sign and flower faces


The Helm Room
  • Fixed textures
  • Fixed handles


Room editor fixes
  • When changing behavior on a prop (button/animation) the prop no longer gets removed from the activator targets
  • Dial value counts can no longer be set to 0
  • Importing props fixes:
    • Custom models are now copied when imported (but they need some time to load in and the prop isn't refreshed when they load in)
    • Importing audio, scripts and custom model files is blocked if the room is not saved
  • Fixed some models not loading paint-overs properly for custom models
  • Fixed steampunk walls on new room
  • Added a dropdown for the impostorClone update type: Never/OnChange/Always


Other fixes
  • Fixed unable to unsubscribe from custom room when the files are deleted locally
  • Male/Female character model colliders are now the same size
  • Scrollbar snaps to the top when entering workshop rooms menu and when searching
  • Fixed activator component desyncs in coop play

The Collab: Boardgames



[h2]The Steampunk DLC is here![/h2]
It's been been a little more than a week since we officially launched the Steampunk DLC for Escape Simulator! Taking place on a majestic steampunk airship called ‘Valor’, the DLC features a total of four new rooms, each of which are bigger than any of the previously released rooms. If you haven't already, you can wishlist the DLC right here!

However, maybe you've already purchased and finished the Steampunk DLC! If that's indeed the case, you might just be interested in playing even more awesome rooms to keep that escape mood going! Luckily, our community recently provided just what the doctor has ordered! On that note, we can highly recommend you to check out Escape Simulator's very first mega-sized collaboration room made by a grand total of twelve excellent room builders from our community!



[h2]There's no I in team work![/h2]
Last month, several room builders from our Discord server were discussing the idea to make one big collaboration room together. This idea eventually came to fruition and resulted in the creation of The Collab: Boardgames. The idea behind this massive project was that each of the room builders involved would create a single smaller area based around a specific board game. Each room builder was allowed to apply their own signature style. In the end, all rooms would get compiled together to form one mega-sized room.

If you ask us, the final result speaks for itself! Each area featured in The Collab: Boardgames is a unique little space that serves as a showcase of what you might expect from the creators that made them. Above all else however, we are just floored by the sheer awesomeness of this initiative! It took a lot of planning and resourcefulness for the builder to create and combine all of their creations and we are beyond excited to see that our community members pulled through to deliver this awesome room for you to enjoy!

The Collab: Boardgames was made by Citron Vert, Franch, Gav, klov3r, Kusane, LeoWolfbane, MelonVerse, Mumbo, Obvious / Ich, Rawrzee, Thoroniul, Wollo and Zesty Mordant! Great job all of you for putting together this amazing project. We love to see it!

[h3]♥ Pine team[/h3]

Puzzle-room game Escape Simulator gets a Steampunk DLC

The million-selling indie game Escape Simulator has expanded with a new Steampunk DLC now available to give you a lot more to play with.

Read the full article here: https://www.gamingonlinux.com/2022/06/puzzle-room-game-escape-simulator-gets-a-steampunk-dlc

Steampunk Hotfix #3

Here's one more hotfix patch for the base game, Steampunk DLC and the Room Editor. We did a bunch of smaller fixes but here are the most important ones in 1.0.22752r version:

General changelog
  • Added an option to remove timers
  • Fixed host can start a custom room before all players have installed it


Steampunk DLC fixes:
  • Fixed some hint/key item tags and item names
  • Removed the trunk fruit from the tree
  • S1 lighters can no longer be picked up before solving the puzzle


Room editor changelog:
  • Teleport - "change rotation on teleport" checkmark is no longer inverted
  • Room title issue with some characters (like %) fixed
  • Fixed loading steampunk walls when creating a new room
  • Victorian key prop no longer has the unlocking audio when placed on the floor
  • Steampunk props - fixed some pivot and collider issues


I would also use this opportunity to say that we would really appreciate it if you could leave a review of Steampunk DLC (and the base game) on the Steam page. It would help us big time! ❤️

Love,
Pine team

Our top community room picks for May!

[h2]The Valor has arrived![/h2]



If you’ve been keeping an eye on our channels, you might have noticed that we released the brand new Steampunk DLC last Monday! This DLC takes place on a majestic steampunk airship called ‘Valor’ and features a total of four new rooms, each of which are bigger than any of the previously released pre-built rooms. It’s currently still on sale with a 10% discount, so now would be the best time for you to board the Valor!

However, chances are that you have already played through all of the new rooms and are still hungry for more awesome content! Luckily, there are of course plenty of great community rooms that are more than worth your time. In fact, we have once again selected four of last month’s finest rooms for you to enjoy! So without further ado, these are our monthly picks for May!

[h2]A towering achievement![/h2]



In Aqueduct Tower by namo_krub you get to explore...well, an aqueduct tower, of course! While wandering through this ancient structure which has been out of operation for millennia, you accidentally get trapped. In order to escape the tower, you will have figure out the mechanics and get it working again. Are you up to the challenge?

[h2]Cats can have lasagna, right?[/h2]



Something strange is going on with Grandma's Kitty! In this room created by Cico, it is your task to feed and take care of your grandmother's many different pets. Sounds easy enough, right? However, it might be trickier than you'd expect! Will you be able to figure out what Grandma's Kitty is secretly up to?

[h2]Can you solve this mystery?[/h2]



Fair warning, Catholic Orphanage is not meant for the faint of heart. In this room by Tarmo, you'll have to solve a mystery which the authorities were unable to uncover. If you're up for something really scary, then this is the room for you!

[h2]An epic conclusion![/h2]



The Scientists' Office Part 3 by Brengo is the final chapter of the Scientists' Office trilogy. It picks up right where Part 2 left off, so be sure to check out the previous entries in case you haven't played those yet! In this final chapter you enter a realm disconnected from the normal world. Will you be able to save the very concept of science itself?

[h2]Up for even more community rooms?[/h2]

Want to be the first to find out which rooms might be featured in next month's picks? Or perhaps you would like to learn more about how to create your own rooms! Well, if that's the case, you might be interested in joining our official Discord server! Here you'll have the chance to chat with some of the most dedicated room builders from our community and find out about their upcoming projects! It's fun!

[h3]♥ Pine team[/h3]