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1.0.16 patch note

[p]Hello everyone![/p][p][/p][p]This is a small patch, aimed to improve the first time user experience, and to fix a few bugs:[/p]
  • [p]Tagged 2560x1080 resolution with the super wide tag, to make it easier to find. [/p]
  • [p]Tagged 2k resolutions with the experimental tag. Now the game will default to the corresponding 1080p resolution when players with 2k monitors first start the game, as this is the resolution that provides the best experience UI-wise for them.[/p]
  • [p]Fixed the attack-of-opportunity indicator that falsely appeared when passing next to a unit with the skill from the other side of a fence or window.[/p]
  • [p]Fixed quick regeneration and slow healing traits doing the opposite of their description.[/p]
  • [p]Time now stops when the player presses ESC on the campaign map.[/p]