1.1.4 hotfix
[p]Hello everyone![/p][p][/p][p]This hotfix addresses the issue that the AI units' stamina value (to be displayed above their heads) was constantly accessed while the AI was considering its move. This caused a smaller visual issue with their stamina bar rapidly changing while thinking if visible, and a bigger one, namely that it could rarely lead to a crash.[/p][p][/p][p]The reason for that is that AI calculations are being done on a different thread, and if the AI thread writes the unit's stamina value memory location while the main thread is in the middle of reading out its value, that could potentially lead to a crash.[/p]