Demo first day patch
We have delivered a day 1 patch for the demo, which contained a few bug fixes and balance tuning. Most notable changes:
- Fixed shields not providing their basic block chance. This should make shield units more survivable.
- Fixed the multiple units on a tile bug which could happen when a unit was pushed to another tile.
- Various translation fixes.
- Reduced enemy unit count slightly.
- Increased the minimum turn time for the first reinforcement wave.
- Fixed shields not providing their basic block chance. This should make shield units more survivable.
- Fixed the multiple units on a tile bug which could happen when a unit was pushed to another tile.
- Various translation fixes.
- Reduced enemy unit count slightly.
- Increased the minimum turn time for the first reinforcement wave.