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Balance update 1.9.60.20

[p]A new balance patch will be released on Thursday, December 25! We’re nerfing Nonna, as well as adjusting Raikichi and several other heroes.[/p][p][/p][p]The full list of changes is below ⬇️[/p][p][/p][p] Attack: 206.5 → 220[/p][p]Ranged attack: [/p]
  • [p]Cooldown decreased.[/p]
[p]“Anatomy Course” Talent:[/p]
  • [p]Bleeding damage increased.[/p]
[p]“Removal” Shadow ability:[/p]
  • [p]Startup is now faster.
    [/p]
[p]Dev note: [/p][p]Buffed the hero in order to adjust their win ratio.[/p][p][/p][p]“Runes of Ash” Talent:[/p]
  • [p]Attributes’ bonus for Nonna’s allies was halved.[/p]
[p]“Ancient Fury” Talent:[/p]
  • [p]Duration reduced.[/p]
[p]“Heart of the Pack” Talent:[/p]
  • [p]Effectiveness reduced.[/p]
[p]“Unbreakable Chieftain” Talent:[/p]
  • [p]Effectiveness reduced.
    [/p]
[p]Dev note: [/p][p]Nerfed the hero in order to adjust their win ratio. Nonna had access to several exceedingly strong talents that allowed her to dominate the battlefield.[/p][p]
[/p][p]“Shadow Onslaught” Ability:[/p]
  • [p]Basic attack dashes’ distance reduced.[/p]
[p]“Fierce Onslaught” Talent:[/p]
  • [p]Effectiveness reduced.
    [/p]
[p]Dev note: [/p][p]Nerfed the hero in order to adjust their win ratio.[/p][p] Attack: 226→ 217[/p][p]Power of thunder and lightning: 226→ 217[/p][p]Basic kick:[/p]
  • [p]The player regains control earlier;[/p]
  • [p]Block pushback distance increased.[/p]
[p]Heavy kick:[/p]
  • [p]Damage reduced.[/p]
[p]Special attack:[/p]
  • [p]Second hit’s startup is now faster.[/p]
[p]Basic attack:[/p]
  • [p]Distance increased.[/p]
[p]“Champion’s Thrill” Talent:[/p]
  • [p]Effectiveness reduced.[/p][p][/p]
[p]Dev note: [/p][p]Raikichi’s gameplay wasn’t balanced – he’s too powerful when in the Overload state, but too weak when he’s out of Sparks. These changes are aimed at enhancing Raikichi’s basic moveset while tuning down his peak performance.[/p][p]
[/p][p]Epic “Will Affliction Blade” weapon:[/p]
  • [p]New mechanic: “While in shadow form and for a short time afterward, Monk's weapon attacks deal increased shadow damage”;[/p]
  • [p]New attributes bonuses: 5 defense, 10 attack.[/p]
[p]“Weak Points” Talent:[/p]
  • [p]Now is only triggered upon successful attacks.
    [/p]
[p]Dev note: [/p][p]Shang the Monk’s epic weapon required a rework after the introduction of new mechanics in the previous balance patch.[/p]